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NPC Generator

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Advanced [show]


Jabbie Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: The dark-skinned man stands 3'8" and is wearing the road beaten gear of a warrior. His auburn hair, when down, is lengthy. He is baby faced.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Jabbie was raised in a hard working conservative environment. A few years later when the south was not economically sound they moved to his current location. He inherited the family business which he has now maintained for 15 years.

Motivation: A need for knowledge about a nearby landmark; and he'd like to take his coworkers down a peg

Ideals: Fighting, Logical. Bonds: Job, Immigrant, Adventurer. Occupation: Stableman

Voice: Smooth and feminine

Attributes [hide]

Jabbie Wildwander, Male Gnome Wizard 14
Small (3'8") Gnome, Lawful Evil (CR 14)
Armor Class 13
Hit Points 39 (14d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)19 (+4) 13 (+1)11 (+0)
Skills Athletics +5, Stealth +7
Senses Passive Perception 11
Languages Common, Gnome, Goblin, Aquan, Terran, Infernal
Attacks Melee +5 / 4d6+0, Ranged +7 / 4d6+2, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day174444433200

Possessions: 6000 gp. Aquamarine (200 gp). Tiger eye turquoise (8 gp). Carnelian (60 gp). Star rose quartz (60 gp). Citrine (60 gp). Deep blue spinel (200 gp). Amber (40 gp). Hematite (8 gp). Smoky quartz (60 gp). Moss agate (8 gp). Violet garnet (200 gp). Black star sapphire (1400 gp).


Social Check DCs


Cask Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears rags and sports a simple walking cane. His beige fur is unkempt and raggedy. His eyes are yellow and beady.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. He has since lost track of the people in his past.

Motivation: Find a way to reverse the transformation of his sister; and marry his sister to traveling adventurers

Ideals: Disciplined, Logical. Flaws: Ugly, Insane. Bonds: Poor, Family. Occupation: Herbalist

Voice: Speaks through clenched teeth

Attributes [hide]

Cask Timber, Male Tabaxi Warlock 1
Medium (6'1") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 15
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)20 (+5) 12 (+1)14 (+2) 11 (+0)18 (+4)
Skills Intimidation +6, Sleight of Hand +7
Senses Passive Perception 10
Languages Common, Celestial, Giant
Attacks Melee +3 / 1d4+1, Ranged +7 / 1d4+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1221000

Possessions: Just what you see.


Social Check DCs


Sun Peak, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a tan tunic with grey highlights, and long blue pants that bunch up around his shoes. He is physically well-built. He has moderate length orange fur. He is very pretty but has cold, dead eyes.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. Sun enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He comes from a rich northern family. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To unite with his brother; and find a way to reverse the transformation of his brother

Ideals: Philantrophist. Flaws: Hedonist. Bonds: Attractive, Rich, Military, Family. Occupation: Fisher

Voice: Smoker's lung

Attributes [hide]

Sun Peak, Male Tabaxi Commoner 4
Medium (6'0") Tabaxi, Lawful Evil (CR 4)
Armor Class 13
Hit Points 15 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)15 (+2) 13 (+1)17 (+3)
Skills Arcana +4, Perception +3
Senses Passive Perception 13
Languages Common, Orc, Ignan
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 15000 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Zaffrab Waggletop, Male Gnome [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. He is bristling with hidden weapons, mostly falchions and shields. His black hair is braided into rings. He has gleaming, smiling blue eyes.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He has a habit of throwing himself into exceedingly dangerous situations.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother was a soldier and died while he was still young. Zaffrab was left his mother's suit of armor and trained in its use and care. Days after completing his studies, news broke out that his hometown was attacked by brigands. Zaffrab was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.

Motivation: He wants nothing more than to rejoin the army.

Flaws: Impulsive. Bonds: Attractive, Criminal record, Enemies, Military. Occupation: Sailor

Voice: Hollow voice

Attributes [hide]

Zaffrab Waggletop, Male Gnome Druid 1
Small (3'5") Gnome, Lawful Evil (CR 1)
Armor Class 12
Hit Points 12 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 18 (+4)15 (+2) 9 (-1)12 (+1)
Skills Animal Handling +1, Stealth +3
Senses Passive Perception 9
Languages Common, Gnome, Gnoll, Druidic
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Moonstone (60 gp). 1 Masterwork Common Melee.


Social Check DCs

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