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NPC Generator

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Advanced [show]


Zaffrab Cobblelob, Male Gnome [Permalink]

Personal [hide]

Description: 3'2" and lanky with angular features, he is an attractive figure. He is well dressed, constantly wearing a blue suit, brown shirt, and blue tie. His long brown hair reaches down to his waist. He wears a mask on his face.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is harsh and unforgiving.

History: He served in the navy to pay for his family's outstanding loans. He was an apprentice working in his mother's forge. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Expand his business; and he is unsatisfied with his job

Flaws: Shy, Antagonistic. Bonds: Attractive, Military, Job. Occupation: Fletcher

Voice: Farmer accent

Attributes [hide]

Zaffrab Cobblelob, Male Gnome Commoner 14
Small (3'2") Gnome, Chaotic Evil (CR 14)
Armor Class 10
Hit Points 93 (14d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 18 (+4)15 (+2) 10 (+0)18 (+4)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 10
Languages Common, Gnome, Elven, Orc
Attacks Melee +4 / 4d6-1, Ranged +4 / 4d6-1, Grapple -1

Possessions: 3000 gp. Large well-done wool tapestry (500 gp). Large well-done wool tapestry (500 gp). A silver and pearl hairclip (30 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). 1 Medium magic item.


Social Check DCs


Edge Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: This late middle aged man wears a simple burlap shirt and baggy pants. He conceals his scimitar with his veritable burlap sack of a shirt and is in decent physical shape. His fur is greying and his face has many wrinkles. His eyes, though not visible through his cowl, are hazel.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: From birth he was tutored by a cruel and relentless mentor. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Server work with an outfit from a few towns over. Server work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Revenge; and he wants revenge against dire rats

Flaws: Fearful. Bonds: Job, Mentor, Enemies. Occupation: Server

Voice: Cold and demanding tone

Attributes [hide]

Edge Of Clay, Male Tabaxi Bard 3
Medium (6'8") Tabaxi, Lawful Good (CR 3)
Armor Class 12
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 8 (-1)10 (+0) 16 (+3)11 (+0)
Skills Religion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 400 gp. 1 Half-Plate. 1 Half-Plate. 1 Darkwood Shield.


Social Check DCs


Nazû Gresham, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a tight fitting black shirt and pants. He has moderate length chestnut hair. His eyes are gray and beady.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He does not believe in violence as a means to an end. He is a dedicated Animal Trainer but believes his peers are too gung-ho.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Nazû liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He's repulsed by the PC.

Ideals: Pacifist. Flaws: Ugly, Antagonistic, Mundane. Bonds: Nature. Occupation: Animal Trainer

Voice: Sounds elderly

Attributes [hide]

Nazû Gresham, Male Half-Orc Sorcerer 2
Medium (5'9") Half-Orc, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 3 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 9 (-1)12 (+1) 11 (+0)15 (+2)
Skills Investigation +3, Perception +2
Senses Passive Perception 12
Languages Common, Orc, Sylvan
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 370 gp.


Social Check DCs


Adrik Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: This man stands a little under 3'11" and is a bit bulky. He is very muscular particularly in the legs. He wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His red hair is heavily combed to the left. He wears round tiny glasses practically rammed into his face.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He takes great joy in being the best Marshal in town.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He helped his father out around the business and became quite the natural. He tends to his Marshal job now, and dutifully fulfills any obligations he has.

Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg

Flaws: Secretive, Disease, Insomniac. Bonds: Poor, Job. Occupation: Marshal

Voice: German accent

Attributes [hide]

Adrik Trueblood, Male Dwarf Barbarian 3
Medium (3'11") Dwarf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 29 (3d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 16 (+3)15 (+2) 17 (+3)13 (+1)
Skills Medicine +5, Performance +3
Senses Passive Perception 13
Languages Common, Dwarven, Halfling, Orc
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1900 sp. Alexandrite (200 gp). Alexandrite (200 gp). Golden yellow topaz (200 gp).


Social Check DCs

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