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NPC Generator

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Advanced [show]


Raam Fate, Male Tiefling [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a grey coat. He is portly but not overly obese. His black hair has been sun bleached extensively. His white eyes are slightly larger than normal.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He also is a firm believer in the manly ideal.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sculptor work with an outfit from a few towns over. Sculptor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.

Motivation: Balancing his hectic life and new Sculptor responsibilities is difficult.

Ideals: Athletic. Flaws: Impulsive. Bonds: Rich, Job. Occupation: Sculptor

Voice: Ums and uhs a lot

Attributes [hide]

Raam Fate, Male Tiefling Warrior 1
Medium (5'11") Tiefling, Lawful Evil (CR 1)
Armor Class 13
Hit Points 14 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 18 (+4)13 (+1) 12 (+1)19 (+4)
Skills Deception +6, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 100 gp. Hematite (15 gp). 1 Banded mail.


Social Check DCs


Tarak Barclay, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He carries a battered longbow and tarnished dagger as well. His white hair is lengthy. His eyes are amber and he is always smoking a pipe.

Personality: A deeply religious man he believes everything happens for a reason. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: His mother raised him in a mountain cabin. His family was turned out during the war. He and his family wandered north to less war torn lands. He bought a dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has passion for adventuring and risk; and he's looking for his big break

Ideals: Fighting. Flaws: PTSD. Bonds: Religious, Adventurer, Nature. Occupation: Miner

Voice: Speaks through clenched teeth

Attributes [hide]

Tarak Barclay, Male Half-Orc Commoner 10
Medium (6'0") Half-Orc, True Neutral (CR 10)
Armor Class 12
Hit Points 43 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)13 (+1) 14 (+2)12 (+1)
Skills Insight +6, Survival +6
Senses Passive Perception 12
Languages Common, Orc, Halfling
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2

Possessions: 1800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Zaffrab Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: 3'7" and muscular, this western man wears brown leather gloves, a brown jacket, and tight pants. He has done his best to style his black hair to look like a famous performer. His green eyes dart from person to person to random spaces in the air.

Personality: He is mildly Gnome supremacist, though he does not identify as such. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: He was always a brilliant, if unscrupulous mind. As a young adult he joined a group advocating for an improvement in Gnomish conditions. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Wants to work out more often.

Ideals: Athletic, Logical. Flaws: Racist, Insane. Bonds: Immigrant. Occupation: Bookbinder

Voice: French accent

Attributes [hide]

Zaffrab Ironhide, Male Gnome Bard 11
Small (3'7") Gnome, Lawful Evil (CR 11)
Armor Class 12
Hit Points 54 (11d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)18 (+4) 10 (+0)12 (+1)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 10
Languages Common, Gnome, Celestial, Undercommon, Gnoll, Infernal
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day163333100

Possessions: 2700 gp. Chrysoberyl (90 gp). Citrine (60 gp). Obsidian (4 gp). Azurite (4 gp). Obsidian (4 gp). Freshwater pearl (4 gp). Silver pearl (90 gp). White pearl (90 gp).


Social Check DCs


Elaim Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: This man wears a brown vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his brown boots flare out at the collars. He is muscular with a powerful set of arms. He keeps his long white hair kept up in a rat tail. His fierce green eyes like to dwell on things.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and an old rival family wants him found

Ideals: Entrepeneur, Gifted. Bonds: Guardian, Family, Criminal record. Occupation: Butcher

Voice: Cold and demanding tone

Attributes [hide]

Elaim Trueblood, Male Dwarf Monk 2
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 11 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 13 (+1)14 (+2) 10 (+0)10 (+0)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 10
Languages Common, Dwarven, Orc, Draconic
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 390 gp.


Social Check DCs

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