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NPC Generator

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Advanced [show]


Glim Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears a violet vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his violet boots flare out at the collars. His hair, while still mostly blonde, has prominent grey streaks. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Glim hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Gifted from a young age, Glim studied abroad. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He bought a monstrous two handed axe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: A need for knowledge about a nearby landmark; and meet up once more with his childhood friend

Ideals: Artistic, Fighting, Gifted. Bonds: Nature, Adventurer. Occupation: Gardener

Voice: Dutch accent

Attributes [hide]

Glim Oomtrowl, Male Gnome Warrior 4
Small (3'5") Gnome, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 40 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)13 (+1) 8 (-1)18 (+4)
Skills Performance +6, Religion +3
Senses Passive Perception 9
Languages Common, Gnome, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 1 Minor magic item.


Social Check DCs


Hubert Azzo, Male Half-Elf [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he wears a well pressed and immaculate suit (or dress). His hair is black and curly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Hubert was born into a poor family. Growing up, he dreamt of becoming a Warlock, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warlock in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He's looking for his big break; and he is currently in port desperately looking for someone to get him out

Ideals: Joker. Flaws: Insane. Bonds: Poor, Adventurer, Slave. Occupation: Laborer

Voice: Hissing voice

Attributes [hide]

Hubert Azzo, Male Half-Elf Warlock 5
Medium (4'11") Half-Elf, Neutral Good (CR 5)
Armor Class 11
Hit Points 23 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 9 (-1)15 (+2) 14 (+2)15 (+2)
Skills Athletics +7, Religion +5
Senses Passive Perception 12
Languages Common, Elven, Terran, Dwarven
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322200

Possessions: 300 gp. Sardonyx (40 gp). Silver pearl (140 gp). Tourmaline (140 gp). Blue quartz (8 gp).


Social Check DCs


Kipper Pingun, Male Gnome [Permalink]

Personal [hide]

Description: A pudgy man standing about 3'5" has a big stupid grin on his face most of the time. He dresses in collared shirts and wears a proper scarf over his head. His brown hair is smooth and relatively long. He is very pretty but has cold, dead eyes.

Personality: A skeptical and narcissistic man, Kipper's first love is himself. His second love is also himself. He believes the world needs to unite to get rid of goblins once and for all.

History: He was always a brilliant, if unscrupulous mind. His father was very strict, and drilled into him lessons on being the perfect gentleman. He is untrained/undisciplined, which makes him dangerous.

Motivation: A deep hatred of goblins.

Ideals: Impeccable, Logical. Flaws: Insane. Bonds: Attractive, Enemies. Occupation: Bookbinder

Voice: Scottish accent

Attributes [hide]

Kipper Pingun, Male Gnome Monk 4
Small (3'5") Gnome, Neutral Evil (CR 4)
Armor Class 11
Hit Points 28 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 16 (+3)13 (+1) 9 (-1)14 (+2)
Skills Insight +1
Senses Passive Perception 9
Languages Common, Gnome, Elven
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 200 gp. 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Ar-Karo Whitby, Male Half-Orc [Permalink]

Personal [hide]

Description: He is lean but muscular and wears suspenders and blue workpants. His shirt is black, and he wears a heavy blue leather apron most of the time. His head has been shaved. His face is covered beneath a completely black helmet.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born a particularly ugly child, much to the horror of his parents. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He then took over the family business and is one of the better Spice Merchant for hire.

Motivation: Sabotage a competitor.

Ideals: Justice. Flaws: Ugly. Bonds: Job, Criminal record. Occupation: Spice Merchant

Voice: Laughs frequently while speaking

Attributes [hide]

Ar-Karo Whitby, Male Half-Orc Expert 7
Medium (5'0") Half-Orc, Lawful Evil (CR 7)
Armor Class 10
Hit Points 31 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 13 (+1)12 (+1) 16 (+3)12 (+1)
Skills Intimidation +4, Investigation +4
Senses Passive Perception 13
Languages Common, Orc, Gnoll
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3

Possessions: 400 gp.


Social Check DCs

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