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NPC Generator

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Advanced [show]


William Dulmage, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a fancy green suit, and he perpetually has his greataxe ready. His hair is brown and curly. He wears large thick round spectacles.

Personality: William wants to be seen as a stoic, levelheaded, noble Warlock, so he tries to act the part. He does a good job, for the most part... His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, William is combative with any and all who dare try his patience in the slightest.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with unlife at a very young age, William has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To get a good night's sleep.

Ideals: Fighting, Disciplined, Justice. Flaws: Disease, Insomniac. Bonds: Attractive. Occupation: Bookbinder

Voice: Shortens vowels

Attributes [hide]

William Dulmage, Male Half-Elf Warlock 5
Medium (5'11") Half-Elf, True Neutral (CR 5)
Armor Class 10
Hit Points 26 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)15 (+2) 10 (+0)15 (+2)
Skills Insight +3, Persuasion +5
Senses Passive Perception 10
Languages Common, Elven, Sylvan, Orc
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322200

Possessions: 100 gp. Malachite (8 gp). Tiger eye turquoise (8 gp). Emerald (800 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Carrie Holimion, Male Elf [Permalink]

Personal [hide]

Description: He prefers to wear blue pants and tee shirts, and carries bastard swords. He has red hair. He wears a mask on his face.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is lazy, self-centered, vain, and jealous.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He was granted psionic powers by his dying brother.

Motivation: Wants to raise his children well.

Ideals: Fighting, Gifted. Flaws: Antagonistic, Selfish. Bonds: Family. Occupation: Sellsword

Voice: Sore throat, cough

Attributes [hide]

Carrie Holimion, Male Elf Aristocrat 13
Medium (5'4") Elf, Lawful Good (CR 13)
Armor Class 16
Hit Points 83 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)22 (+6) 14 (+2)14 (+2) 14 (+2)14 (+2)
Skills Intimidation +6, Stealth +10
Senses Passive Perception 12
Languages Common, Elven, Auran, Giant
Attacks Melee +5 / 4d4+1, Ranged +10 / 4d4+6, Grapple +6

Possessions: 4000 gp. Black pearl (1400 gp). Freshwater pearl (13 gp). Black pearl (1400 gp).


Social Check DCs


Trym Northcott, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He keeps his long chestnut hair kept up in a rat tail. His amber eyes are passionate and lively.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He is the product a well kept family trust fund and as such has never really known need. His mother was a mechanic, and taught him how to fix just about anything. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and several ex partners dislike his way of doing things and want revenge

Ideals: Persistence. Bonds: Attractive, Rich, Enemies. Occupation: Knight

Voice: Scottish accent

Attributes [hide]

Trym Northcott, Male Human Rogue 7
Medium (5'3") Human, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 45 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)11 (+0) 16 (+3)13 (+1)
Skills Performance +4, Stealth +4
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1

Possessions: 1100 gp. Blue sapphire (1300 gp). Azurite (6 gp).


Social Check DCs


Gennal O'Leary, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a simple green robe with brown stripes complete with hood. With a patchy chestnut beard and wild chestnut hair. His ears are large.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is able to make almost anything out of random pieces of junk.

History: His mother raised him in a mountain cabin. Gennal was born on a far northern island where he grew up under the tutelage of his father, an expert Dyer. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Wants his loneliness to end; and he is unsatisfied with his job

Ideals: Persistence, Gifted. Flaws: Ugly. Bonds: Nature, Immigrant. Occupation: Dyer

Voice: Spanish accent

Attributes [hide]

Gennal O'Leary, Male Half-Elf Rogue 2
Medium (5'3") Half-Elf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)16 (+3) 16 (+3)12 (+1)
Skills History +5, Stealth +4
Senses Passive Perception 13
Languages Common, Elven, Auran, Gnome, Goblin
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 370 gp.


Social Check DCs

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