Anselm Clive, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many green ritualistic tattoos. He is dressed in an above average manner. His moppish red hair is in a traditional bowl cut. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.
Personality: He hates orcs. He views them as having robbed his home of its proper glory. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: Anselm lived on a farm with his father, near the main road leading to a nearby town. He was an apprentice working in his father's forge. He now owns his own business.
Motivation: His spouse's relatives view him with great suspicion.
Bonds: Attractive, Enemies, Criminal record, Family, Job. Occupation: Fletcher
Voice: Eastern European accent
Attributes [hide]
Medium (6'3") Human, Chaotic Evil (CR 10)
Armor Class 10
Hit Points 39 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 10 (+0) | 14 (+2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven, Celestial
Attacks Melee +8 / 3d6+4, Ranged +4 / 3d6+0, Grapple +4
Possessions: 50 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dharg Hayhurst, Male Half-Orc [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He wears a robe, a symbol of luck around his neck, and a bastard sword on his belt. His whole body is exceptionally muscular. He wears a wide-brimmed hat to hide his balding. He wears round tiny glasses practically rammed into his face.
Personality: He likes to make people angry or surprised. His job bores him to no end. He has decided to make it more interesting.
History: The child of northern immigrants he idolized his mother. He moved out south to avoid the crime he committed. He left for the north, certain he would find work there.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has comitted a past crime that haunts him to this day
Ideals: Fighting. Flaws: Antagonistic. Bonds: Immigrant, Adventurer, Criminal record. Occupation: Animal Trainer
Voice: Voice breaks
Attributes [hide]
Medium (6'2") Half-Orc, True Neutral (CR 4)
Armor Class 13
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 13 (+1) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Druidic, Celestial
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. 1 Minor magic item.
Krusk Bentham, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a custom-built plate barding that's adorned with grey lining and desert motifs. His long brown hair is drawn into a two foot long braid. His otherwise smooth face is marked with small tiny scars.
Personality: His tongue was cut out and he uses sign language. He also hits on women, regardless of circumstances.
History: The child of a Roofer, who enjoyed hunting, Krusk was taken on many hunting expeditions. He helped his father out around the business and became quite the natural. He has drifted from career to career and currently works as a Tailor.
Motivation: He would like to get married and retire; and he wants to get laid
Flaws: Disease. Bonds: Poor, Has a crush, Nature, Job. Occupation: Tailor
Voice: Spits words with contempt
Attributes [hide]
Medium (5'3") Half-Orc, Chaotic Good (CR 2)
Armor Class 12
Hit Points 11 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 14 (+2) | 11 (+0) | 9 (-1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 3000 cp. Citrine (20 gp). Eye agate (4 gp). Tourmaline (90 gp).
Wrenn Timbers, Male Gnome [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He usually wears his black robe and has his trident always slung over his shoulder. His black hair is slicked back into a classic pompadour. His eyes are likewise green.
Personality: He is mildly Gnome supremacist, though he does not identify as such. He does not trust anyone and sleeps with one eye open.
History: He was born in the south. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bellfounder. Since then, he has sought to make the best of life.
Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new bellfounder responsibilities is difficult
Ideals: Optimist. Flaws: Racist, Insomniac. Bonds: Immigrant, Job. Occupation: Bellfounder
Voice: Low range voice
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 3)
Armor Class 13
Hit Points 12 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 13 (+1) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 3200 sp. 1 Disguise kit.
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