Glûk Marlee, Male Half-Orc [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. With bright brown hair and a scraggly beard. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He dislikes all the random violence that takes place in the west. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Glûk was born in the west. At a young age he loved to build and create. His parents enrolled him in a Paladin school at a young age so that he could practice his necromantic talents. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: To get a good night's sleep.
Ideals: Pacifist, Persistence, Gifted. Flaws: Insomniac. Bonds: Rich. Occupation: Shipwright
Voice: Dark and ominous
Attributes [hide]
Medium (5'2") Half-Orc, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 62 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 16 (+3) | 11 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 7000 sp.
Frouse Horcusporcus, Male Gnome [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a blue and black robe with the hood down. He has a moderate pudge and is not very fit. He has done his best to style his chestnut hair to look like a famous performer. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was born in a small desert village. While he appears to be a normal Gnome, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He bought a sai and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Extrovert. Flaws: Insane. Bonds: Attractive, Nature, Religious. Occupation: Assassin
Voice: Prounounces S like Z
Attributes [hide]
Small (3'5") Gnome, Lawful Evil (CR 11)
Armor Class 12
Hit Points 92 (11d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 18 (+4) | 13 (+1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Sylvan
Attacks Melee +3 / 3d8-1, Ranged +5 / 3d8+1, Grapple +1
Possessions: 1400 gp. 1 Minor magic item.
Rael Liadon, Male Half-Elf [Permalink]
Personal [hide]
Description: This malnourished man is well dressed, constantly wearing a violet suit, tan shirt, and violet tie. His tied-back hair is black. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.
Personality: He can speak with the recently deceased. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Born to a poor family in the city he treasured whatever gifts he got. Over the years he perfected his riding and shooting skills. He used his abilities to travel the world and help people.
Motivation: A need for knowledge about a nearby landmark; and he's looking for his big break
Ideals: Gifted, Philantrophist. Bonds: Poor, Adventurer, Nature. Occupation: Mayor
Voice: Old thin voice
Attributes [hide]
Medium (5'10") Half-Elf, Neutral Good (CR 4)
Armor Class 14
Hit Points 13 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 11 (+0) | 9 (-1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 500 gp. 1 Simple lock. 1 Masterwork Musical instrument. 1 Superior lock. 1 Healer’s kit.
Soveliss Gentry, Male Half-Elf [Permalink]
Personal [hide]
Description: He prefers to wear tan clothing when he does not wear armor. He has a moderate pudge and is not very fit. He has moderate length brown hair. His hazel eyes dart from person to person.
Personality: He never swears and excessively uses polite adverbs when speaking. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He is the product a well kept family trust fund and as such has never really known need. He moved out north to avoid the crime he committed. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: A need for knowledge about a nearby landmark; and wants to have a good time and be beloved
Ideals: Optimist, Logical. Bonds: Rich, Criminal record, Adventurer. Occupation: Cartwright
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'8") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 18 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 17 (+3) | 12 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Goblin
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 300 gp. Freshwater pearl (10 gp). Golden pearl (100 gp).
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