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NPC Generator

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Advanced [show]


Erevan Harper, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears bulky white painted plate armor. His top hat is riddled with cuts and holes. He has amber eyes and a white hat with a yellow feather.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born in the north, but his parents moved at a very young age to the south. When money was particularly tight he was walking through alleys when he overheard a Spice Merchant hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and an old rival family wants him found

Ideals: Disciplined. Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant. Occupation: Spice Merchant

Voice: Forgets to breathe while speaking

Attributes [hide]

Erevan Harper, Male Half-Elf Fighter 4
Medium (5'9") Half-Elf, Lawful Good (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)16 (+3) 16 (+3)13 (+1)
Skills Arcana +5, Athletics +5
Senses Passive Perception 13
Languages Common, Elven, Draconic, Dwarven, Abyssal
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +5

Possessions: Just what you see.


Social Check DCs


Mozikth Beryntolthropal, Male Dragonborn [Permalink]

Personal [hide]

Description: He is in excellent shape and wears white painted combat armor at almost all times. His small hat is riddled with cuts and holes. His red eyes dart from person to person.

Personality: He snorts whenever he laughs or is feeling confident. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He served in the navy to pay for his family's outstanding loans. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: Wants to work out more often.

Ideals: Athletic, Entrepeneur. Flaws: Ugly. Bonds: Military. Occupation: Sage

Voice: Mumbles to self between sentences

Attributes [hide]

Mozikth Beryntolthropal, Male Dragonborn Bard 14
Medium (6'2") Dragonborn, Neutral Good (CR 14)
Armor Class 13
Hit Points 54 (14d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)9 (-1) 12 (+1)17 (+3)
Skills Sleight of Hand +8
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 4d6+2, Ranged +8 / 4d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 3000 gp. Blue quartz (9 gp). Blue quartz (9 gp). Aquamarine (400 gp). Black pearl (400 gp). Moss agate (9 gp). Violet garnet (400 gp). Red-brown spinel (160 gp). Hematite (9 gp). Moss agate (9 gp). Azurite (9 gp). Moonstone (50 gp). Eye agate (9 gp). Jasper (50 gp).


Social Check DCs


Bertram Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: 3'0" and muscular, this southern man wears a worn and beaten armor. His hair is greying and his face has many wrinkles. His brown eyes are passionate and lively.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Bertram was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To reunite with his old friends.

Ideals: Athletic, Joker. Flaws: Antagonistic. Bonds: Job, Adventurer. Occupation: Locksmith

Voice: Eastern European accent

Attributes [hide]

Bertram Honeypot, Male Halfling Ranger 6
Small (3'0") Halfling, Neutral Evil (CR 6)
Armor Class 14
Hit Points 28 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)17 (+3) 11 (+0)15 (+2)
Skills Intimidation +5, Medicine +3
Senses Passive Perception 10
Languages Common, Halfling, Giant, Goblin, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 50 pp. 1 Minor magic item.


Social Check DCs


Leucis Conviction, Male Tiefling [Permalink]

Personal [hide]

Description: A moderately attractive man, he is constantly adorned with expensive silk clothing, often dyed in bright brown and violet, and wears rings and necklaces with large, colorful gems. His long black hair is drawn into a two foot long braid. This silver eyed southerner is not easily forgotten.

Personality: Aggressive, abrasive, and angry, Leucis embodies much of what other species detest in the Tieflings. He enjoys reading and quiet.

History: The child of southern immigrants he idolized his father. After coming to the age of reason, Leucis took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He uses money and sex appeal to get what he needs; and money/treasure

Ideals: Logical, Gifted. Flaws: Antagonistic. Bonds: Rich, Attractive, Immigrant. Occupation: Seamstress

Voice: Excited and jittery

Attributes [hide]

Leucis Conviction, Male Tiefling Adept 1
Medium (6'4") Tiefling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 12 (+1)12 (+1) 15 (+2)13 (+1)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Sylvan
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 800 sp. Silver-plated steel longsword with jet jewel in hilt (200 gp).


Social Check DCs

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