Gerald Enfield, Male Human [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair is short and auburn. His eyes are brown.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. He hasn't been sleeping well lately.
Motivation: He has money and likes to spend it.
Flaws: Ugly, Insomniac, Antagonistic. Bonds: Rich. Occupation: Apothecary
Voice: German accent
Attributes [hide]
Medium (5'4") Human, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 23 (6d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 12 (+1) | 11 (+0) | 12 (+1) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Sylvan
Attacks Melee +7 / 2d6+4, Ranged +4 / 2d6+1, Grapple +4
Possessions: 20000 cp. Golden yellow topaz (1600 gp). Red spinel (110 gp). 1 Minor magic item. 1 Minor magic item.
Dain Ironfist, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a tan collared shirt and yellow pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. He carries a battered mace and tarnished shield as well. His brown hair is heavily combed to the right. He is baby faced.
Personality: He is business-like. He takes instructions and follows them to the letter. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: He was born at the edge of vast desert. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He bought a shield and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and seeks redemption
Ideals: Fighting, Professionalism, Justice. Bonds: Criminal record, Nature. Occupation: Fortune-teller
Voice: Eastern European accent
Attributes [hide]
Medium (3'11") Dwarf, True Neutral (CR 3)
Armor Class 10
Hit Points 24 (3d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 10 (+0) | 15 (+2) | 15 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll, Draconic
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Koeth Sylvaranth, Male Elf [Permalink]
Personal [hide]
Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He is physically well-built. His tied-back hair is white. His thin eyebrows rest above his beady amber eyes.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is a font of random trivia from the lore and stories he has discovered
History: Koeth was born in the east. At a young age he loved to build and create. A gypsy cursed him at a young age, leading to his ugly appearance. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He has money and likes to spend it; and to share knowledge with the world
Ideals: Logical, Persistence. Flaws: Ugly, Sensitive. Bonds: Rich. Occupation: Stableman
Voice: Speaks with a cold
Attributes [hide]
Medium (4'8") Elf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 4 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 13 (+1) | 7 (-2) | 17 (+3) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Aquan, Giant, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.
Snafû Nash, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a fine chain shirt which he covers with red colored cloaks and clothing. He sports a flattop hair cut. His blue eyes dart from person to person to random spaces in the air.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is a ruthless business man, a trait he acquired from his mother.
History: He was born the only child of a wealthy merchant. His parents enrolled him in a Wizard school at a young age so that he could practice his divine talents. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He is currently in port desperately looking for someone to get him out; and retire the richest man in the south
Ideals: Entrepeneur, Gifted. Flaws: Shy. Bonds: Attractive, Slave. Occupation: Gardener
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'7") Half-Orc, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 31 (6d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 14 (+2) | 15 (+2) | 12 (+1) | 18 (+4) | 8 (-1) |
Senses Passive Perception 14
Languages Common, Orc, Sylvan
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 4 | 3 | 3 |
Possessions: 800 gp.
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