Skirt In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He typically wears a sleeveless long coat of deep blue leather and dull yellow iron scale mail. He has done his best to style his black fur to look like a famous performer. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. While he appears to be a normal Tabaxi, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. After a long history of fighting, Skirt and his spouse have recently divorced.
Motivation: To end his boredom; and he is content
Flaws: Insane, Mundane, Antagonistic. Bonds: Poor, Mentor. Occupation: Mason
Voice: Dutch accent
Attributes [hide]
Medium (6'5") Tabaxi, Lawful Evil (CR 5)
Armor Class 12
Hit Points 18 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 9 (-1) | 14 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Halfling
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 0 |
Possessions: 600 gp.
Nadarr Akambherylliax, Male Dragonborn [Permalink]
Personal [hide]
Description: This man dresses like a well dressed Detective does, and sports empty pouches on his belt. His blue crest is heavily combed to the left. He wears crescent spectacles with a black brim.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. From there he went from mercenary job to mercenary job. He tends to his Detective job now, and dutifully fulfills any obligations he has.
Motivation: Expand his business.
Ideals: Philantrophist, Gifted. Bonds: Job, Attractive, Adventurer. Occupation: Detective
Voice: Switch between two voices
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Good (CR 11)
Armor Class 12
Hit Points 74 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 14 (+2) | 9 (-1) | 19 (+4) | 17 (+3) |
Senses Passive Perception 18
Languages Common
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 4 | 4 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 2100 gp. Violet garnet (1500 gp). Zircon (70 gp). Golden yellow topaz (1500 gp). Golden pearl (40 gp).
Thorpe High-hill, Male Halfling [Permalink]
Personal [hide]
Description: He wears a fancy blue suit. His attire stands in sharp contrast to his rapier, which is beautifully polished and possesses an ornate carving of a rose on it. He has a long red beard with little hanging trinkets. His fierce hazel eyes like to dwell on things.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He enjoys reading and quiet.
History: Thorpe was born with his father's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. During his travels, Thorpe and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Thorpe discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Thorpe fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.
Motivation: He'd like to take his coworkers down a peg; and meet up once more with his childhood friend
Ideals: Logical. Flaws: Shy, Disease. Bonds: Attractive, Adventurer, Job. Occupation: Fletcher
Voice: Farmer accent
Attributes [hide]
Small (3'2") Halfling, Neutral Evil (CR 6)
Armor Class 13
Hit Points 38 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 12 (+1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Halfling, Gnome
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 |
Possessions: 900 gp. Alexandrite (1600 gp). Rhodochrosite (15 gp). Black star sapphire (1500 gp). Zircon (80 gp). 1 Minor magic item. 1 Minor magic item.
Ûshbaka Marley, Male Half-Orc [Permalink]
Personal [hide]
Description: The light-skinned man stands 6'10" and wears clothing that is held on in multiple layers but all of it is in poor condition. His long black hair is drawn into a two foot long braid. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: When he was but 7 years old his parents immigrated from the north. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He feels kind of lost in life; and to find somewhere to settle down
Ideals: Joker. Flaws: Ugly, Depressed. Bonds: Poor, Immigrant. Occupation: Blacksmith
Voice: High pitched and raspy
Attributes [hide]
Medium (6'10") Half-Orc, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 16 (+3) | 11 (+0) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 10 pp.
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