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NPC Generator

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Advanced [show]


Kildrak Broodfist, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a blue costume with the symbols of magic on his torso, and he perpetually has his halberd ready. He has red hair. His eyes are blue and he is always smoking a pipe.

Personality: He will rave to anyone who will listen. Flattery will make him almost putty in your hands.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A gifted student he started as a Ploughman, but he got bored and became a Mayor. He inherited the family business which he has now maintained for 7 years.

Motivation: Further expansion of business.

Ideals: Fighting. Flaws: Insane, Selfish. Bonds: Military, Job. Occupation: Mayor

Voice: Jamaican accent

Attributes [hide]

Kildrak Broodfist, Male Dwarf Barbarian 2
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 18 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)17 (+3) 14 (+2)11 (+0)
Skills Arcana +5, Medicine +4
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll, Infernal, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Gomory Ariessus, Male Half-Elf [Permalink]

Personal [hide]

Description: A 5'2" western man, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He wears a colorful flower in his chestnut hair. He has several tiny emerald earrings on each ear.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born in a small forest village. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He wants nothing more than to rejoin the army; and he is a bit of a kleptomaniac

Ideals: Entrepeneur. Bonds: Rich, Attractive, Criminal record, Nature, Military. Occupation: Cook

Voice: Forgets to breathe while speaking

Attributes [hide]

Gomory Ariessus, Male Half-Elf Warlock 2
Medium (5'2") Half-Elf, Lawful Evil (CR 2)
Armor Class 14
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 14 (+2)14 (+2) 12 (+1)16 (+3)
Skills Nature +4, Performance +5
Senses Passive Perception 11
Languages Common, Elven, Celestial, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222000

Possessions: 1 Darkwood Buckler.


Social Check DCs


Zepar Respect, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a grey shirt with thin black vertical stripes and white pants. He carries a battered shortbow and tarnished longbow as well. He wears a top hat to cover his moderate length dark red hair. His eyes are likewise red. His teeth are white and perfect.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. Around other people he will do his best to conceal his emotions and appear jolly.

History: Zepar was born in the north. At a young age he loved to build and create. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Zepar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a need for knowledge about a nearby landmark

Ideals: Fighting, Joker, Persistence. Flaws: Shy. Bonds: Attractive. Occupation: Shepherd

Voice: Boston accent

Attributes [hide]

Zepar Respect, Male Tiefling Commoner 1
Medium (5'11") Tiefling, True Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)13 (+1) 12 (+1)16 (+3)
Skills Deception +5, Intimidation +5
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 140 gp. Tourmaline (80 gp).


Social Check DCs


Mordai Violence, Male Tiefling [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears dull tan sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed pickaxe, just in case. His silver hair is drawn into a tight pony tail with a card scrunchie. He is baby faced.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is able to fit into much smaller and tighter spaces than normal.

History: He comes from a rich southern family. He went to a religious school and was inspired by the priests there in charitable deeds. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Gifted. Flaws: Ugly. Bonds: Rich, Religious. Occupation: Bellfounder

Voice: Jamaican accent

Attributes [hide]

Mordai Violence, Male Tiefling Monk 4
Medium (5'9") Tiefling, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)13 (+1) 13 (+1)13 (+1)
Skills Athletics +4, Religion +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +3

Possessions: Chalcedony (50 gp). Black star sapphire (900 gp). 1 Minor magic item.


Social Check DCs

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