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NPC Generator

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Advanced [show]


Oskar Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears a tan wide-brimmed hat and tan clothes. His whole body is exceptionally muscular. His red hair is knotted and matted. He has several tiny topaz earrings on each ear.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He is the product a well kept family trust fund and as such has never really known need. His druidic abilities were realized during a raid on his village. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: A rival would like him out of the picture; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Impeccable, Gifted. Bonds: Immigrant, Rich, Criminal record, Has a crush. Occupation: Locksmith

Voice: Pirate accent

Attributes [hide]

Oskar Ironfist, Male Dwarf Adept 2
Medium (4'2") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 9 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)12 (+1) 12 (+1)13 (+1)
Skills Arcana +3, Deception +3
Senses Passive Perception 11
Languages Common, Dwarven, Goblin
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 80 gp.


Social Check DCs


Olunt Silveraxe, Male Dwarf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has a small bristly mustache and wavy red hair. He is baby faced.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. When he's not drinking or sleeping the drinks off, he's doing poetry.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He helped his father out around the business and became quite the natural. He has worked as a Dilettante like his father before him.

Motivation: Sabotage a competitor; and to be a beggar again

Ideals: Athletic, Artistic. Flaws: Antagonistic. Bonds: Slave, Job. Occupation: Dilettante

Voice: Prounounces S like Z

Attributes [hide]

Olunt Silveraxe, Male Dwarf Wizard 4
Medium (3'11") Dwarf, Lawful Good (CR 4)
Armor Class 10
Hit Points 15 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)15 (+2) 18 (+4)11 (+0)
Skills Deception +2, Performance +2
Senses Passive Perception 14
Languages Common, Dwarven, Goblin, Aquan
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432000

Possessions: 500 gp. Moonstone (50 gp). Zircon (50 gp). Freshwater pearl (6 gp). Alexandrite (200 gp).


Social Check DCs


Tricking Buttons, Male Tabaxi [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears tight fitting clothing which further accentuates his frame. His orange fur is kept up in a ponytail inside a Stetson hat. He wears a mask on his face.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was raised in a forest tribe. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Tricking took refuge in the ruined castle and found the beat up halberd and armor he uses now. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He feels the way he acts is they only way to get by in the world; and wants to open a new tavern

Ideals: Impeccable, Persistence. Flaws: Fearful. Bonds: Attractive, Nature, Job. Occupation: Banker

Voice: Pronounces difficult words wrong

Attributes [hide]

Tricking Buttons, Male Tabaxi Druid 8
Medium (6'10") Tabaxi, Neutral Good (CR 8)
Armor Class 11
Hit Points 63 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)12 (+1) 11 (+0)10 (+0)
Skills Acrobatics +4, Investigation +4
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 500 gp.


Social Check DCs


Naal Fasharash, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it. He wears his black hair down. He wears large thick round spectacles.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is harsh and unforgiving.

History: Sold as a small child to a brothel owner, Naal was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Through the years after Naal was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Naal's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Naal and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and wants to work out more often

Ideals: Athletic. Flaws: Ugly, Sensitive, Antagonistic. Bonds: Mentor. Occupation: Laborer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Naal Fasharash, Male Half-Elf Monk 5
Medium (5'4") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 27 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)10 (+0) 12 (+1)13 (+1)
Skills Perception +4, Religion +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: 700 gp.


Social Check DCs

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