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NPC Generator

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Advanced [show]


Therai Ambition, Male Tiefling [Permalink]

Personal [hide]

Description: He typically wears black cloth garments or leather armor, and carries rapiers. His hair is greying and his face has many wrinkles. His gold eyes are slightly larger than normal.

Personality: Stoic and calm, he prefers to meditate than take action. He has a small toy that he constantly fidgets with.

History: He is a Jackalwere in disguise. He made a point of taking high paying jobs and getting most of it up front. In the meantime he has taken over work as a Crown-heir and occasionally as a mercenary.

Motivation: He'd like to take his coworkers down a peg; and a need for knowledge about a nearby landmark

Ideals: Fighting, Disciplined. Flaws: Addict. Bonds: Adventurer, Job. Occupation: Crown-heir

Voice: Indian accent

Attributes [hide]

Therai Ambition, Male Tiefling Aristocrat 2
Medium (6'4") Tiefling, Lawful Evil (CR 2)
Armor Class 11
Hit Points 20 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)15 (+2) 13 (+1)16 (+3)
Skills Deception +5, Performance +5
Senses Passive Perception 11
Languages Common, Goblin, Infernal
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 160 gp. 1 Half-Plate.


Social Check DCs


Uthemar Kitchur, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His blonde hair is singed and shortened. His eyes are likewise violet.

Personality: Uthemar wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... He is a font of random trivia from the lore and stories he has discovered

History: He was born on a small isolated farm. His father took him hunting and taught him how to get in the mind of other creatures. He bought a kukri and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To share knowledge with the world; and he loathes his own lifestyle

Ideals: Disciplined, Logical. Flaws: Ugly, Depressed. Bonds: Nature. Occupation: Animal Trainer

Voice: Laughs frequently while speaking

Attributes [hide]

Uthemar Kitchur, Male Half-Elf Sorcerer 5
Medium (5'5") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 27 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)10 (+0) 10 (+0)13 (+1)
Skills Investigation +3, Survival +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Olunt Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: He is lean but muscular and wears an old set of leather armor, nicked and torn by the ravages of time and battle. His auburn hair is cut jaggedly and amateurishly. He is baby faced.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: From birth he was tutored by a cruel and relentless mentor. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now travels the world, in search of power and loot.

Motivation: He has a crush on the local Junk Dealer; and he's attracted to the pc

Ideals: Fighting. Bonds: Has a crush, Adventurer, Mentor. Occupation: Apothecary

Voice: Stutters

Attributes [hide]

Olunt Glanhig, Male Dwarf Cleric 1
Medium (4'0") Dwarf, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 13 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 20 (+5)15 (+2) 16 (+3)9 (-1)
Skills Perception +5, Performance +1
Senses Passive Perception 11
Languages Common, Dwarven, Infernal, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 160 gp. 1 Masterwork Common Melee.


Social Check DCs


Sweet Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a yellow suit, green shirt, and black tie. His attire stands in sharp contrast to his rapier, which is beautifully polished and possesses an ornate carving of a dagger on it. His fur is black and curly. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He has a small toy that he constantly fidgets with.

History: Born in the west to a Weaver, Sweet learned a great deal about his father's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Weaver work with an outfit from a few towns over. Weaver work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: He is compelled to act according to his religious beliefs; and further expansion of business

Ideals: Disciplined. Flaws: Addict. Bonds: Job, Enemies, Religious. Occupation: Weaver

Voice: Pronounces O like U

Attributes [hide]

Sweet Timber, Male Tabaxi Warlock 2
Medium (6'7") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 15
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)20 (+5) 13 (+1)15 (+2) 13 (+1)14 (+2)
Skills Animal Handling +3, Intimidation +4
Senses Passive Perception 11
Languages Common, Ignan, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +7 / 1d6+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12220000

Possessions: 90 gp.


Social Check DCs

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