Kassoon
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NPC Generator

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Advanced [show]


Drogo Feeny, Male Half-Elf [Permalink]

Personal [hide]

Description: He is typically in his Scribe uniform. His long silver hair reaches down to his waist. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Abrasive and pushy, he has a hard time making friends. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was raised in a desert tribe. His homeland was ravaged by war and he spent much of his life rebuilding it. He now travels the world, in search of power and loot.

Motivation: To be a Marshal again; and he has passion for adventuring and risk

Flaws: Antagonistic, PTSD. Bonds: Job, Adventurer, Nature. Occupation: Scribe

Voice: Sore throat, cough

Attributes [hide]

Drogo Feeny, Male Half-Elf Expert 4
Medium (5'7") Half-Elf, True Neutral (CR 4)
Armor Class 11
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)12 (+1) 14 (+2)15 (+2)
Skills Deception +4, Performance +4
Senses Passive Perception 12
Languages Common, Elven, Ignan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Nim Conway, Male Half-Elf [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'6" and is dressed in a clean green cloak covering his clean studded leather. His white hair is lengthy and is close to two feet long. His hazel eyes are passionate and lively.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Nim was born with his father's beautiful face. He was an athlete and attended two major summer competitions. He never won. He's since become an addict/alcoholic.

Motivation: He'd like to take his coworkers down a peg; and several ex partners dislike his way of doing things and want revenge

Ideals: Athletic. Flaws: Addict. Bonds: Enemies, Attractive, Job. Occupation: Knight

Voice: High pitched and raspy

Attributes [hide]

Nim Conway, Male Half-Elf Paladin 5
Medium (5'6") Half-Elf, Neutral Good (CR 5)
Armor Class 10
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 10 (+0)9 (-1) 15 (+2)15 (+2)
Skills Intimidation +5, Religion +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 800 gp. Amber (110 gp). Star rose quartz (20 gp). Hematite (9 gp).


Social Check DCs


Manfred Xistsrith, Male Half-Elf [Permalink]

Personal [hide]

Description: This slender man stands about 5'9". He is dressed in earthy colors with a green and grey handkerchief worn on his left side. His black hair is still thick. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He dislikes all the random violence that takes place in the west. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born in the west to a Performer, Manfred learned a great deal about his mother's area of expertise. He was an apprentice working in his mother's forge. He now owns his own business.

Motivation: Expand his business; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Pacifist, Fighting. Bonds: Job. Occupation: Performer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Manfred Xistsrith, Male Half-Elf Monk 2
Medium (5'9") Half-Elf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)14 (+2) 13 (+1)14 (+2)
Skills Religion +4, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Druidic, Giant
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 310 gp. 4 Holy water.


Social Check DCs


Kerkad Ebynichtomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a simple green robe with yellow stripes complete with hood, and carries falchions. He has moderate length blue crest. He wears large thick round spectacles.

Personality: Aggressive, abrasive, and angry, Kerkad embodies much of what other species detest in the Dragonborns. He pushes his goals aggressively. He is also a coward if confronted.

History: Born in the north to a Stableman, Kerkad learned a great deal about his father's area of expertise. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He is wracked by social anxiety; and balancing his hectic life and new stableman responsibilities is difficult

Ideals: Fighting. Flaws: Antagonistic, Fearful, Secretive. Bonds: Job. Occupation: Stableman

Voice: Sore throat, cough

Attributes [hide]

Kerkad Ebynichtomonis, Male Dragonborn Commoner 2
Medium (6'6") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)12 (+1) 12 (+1)14 (+2)
Skills Animal Handling +3, Performance +4
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 1800 sp.


Social Check DCs

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