Eldon Scheppen, Male Gnome [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a well pressed and immaculate suit (or dress). He keeps his chestnut hair in a pixie cut. His hazel eyes are passionate and lively.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Eldon lived on a farm with his mother, near the main road leading to a nearby town. His homeland was ravaged by war and he spent much of his life rebuilding it. He has recently gotten a pet goose that steals things from people.
Motivation: To find somewhere to settle down; and seeks redemption
Flaws: Secretive, PTSD, Mundane. Bonds: Family, Criminal record. Occupation: Banker
Voice: Speaks with back of mouth
Attributes [hide]
Small (3'2") Gnome, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 24 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 13 (+1) | 15 (+2) | 19 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Gnome, Elven, Giant
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. Chalcedony (70 gp). Amethyst (40 gp). 1 Minor magic item.
Aldous Ofandrus, Male Half-Elf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears skinny pants and wears a violet and blue robe with the hood down. With a patchy red beard and wild red hair. His hazel eyes peer out from beneath his deerstalker violet hat.
Personality: He loves telling others what to do and how they should feel about things. He is an amazing painter.
History: From birth he was tutored by a cruel and relentless mentor. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He was granted divine powers by his dying brother.
Motivation: Nothing but the best is good enough for him.
Ideals: Opinionated, Gifted, Impeccable. Bonds: Mentor. Occupation: Tailor
Voice: Whispers
Attributes [hide]
Medium (5'4") Half-Elf, Chaotic Evil (CR 14)
Armor Class 13
Hit Points 136 (14d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 15 (+2) | 14 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Giant, Abyssal
Attacks Melee +7 / 4d6+2, Ranged +8 / 4d6+3, Grapple +3
Possessions: Amethyst (130 gp). Jet (130 gp). Star ruby (1300 gp). Smoky quartz (70 gp). Black pearl (1600 gp). White pearl (130 gp). Azurite (15 gp). Aquamarine (1600 gp). Alexandrite (1600 gp). Sardonyx (70 gp). Bloodstone (70 gp). Golden yellow topaz (1600 gp). Red spinel (130 gp). Hematite (15 gp). Hematite (15 gp). Zircon (70 gp). 1 Minor magic item. 1 Minor magic item.
Eldon Gimlen, Male Gnome [Permalink]
Personal [hide]
Description: This man dresses in collared shirts and wears a proper scarf over his head. He is muscular with a powerful set of arms. His blonde hair is drawn into a tight pony tail with a cross scrunchie. He is baby faced.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. Energy wise he seems alert and responsive.
History: He was born in a small forest village. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Eldon took refuge in the large cave and found the beat up whip and armor he uses now. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: A rival would like him out of the picture; and he is greedy
Ideals: Professionalism. Flaws: Emotional. Bonds: Nature, Rich, Criminal record. Occupation: Guard
Voice: Smoker's lung
Attributes [hide]
Small (3'2") Gnome, Lawful Evil (CR 9)
Armor Class 14
Hit Points 74 (9d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 17 (+3) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Abyssal
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 2 |
Possessions: 80 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Thoradin Steelfist, Male Dwarf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he dresses in brown turtlenecks beneath a black coat with yellow slacks. He has styled his black hair well, parting it to the right. His eyes, though not visible through his cowl, are green.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He also has developed a complete distrust of the Engraver profession.
History: Born in the east to a Courier, Thoradin learned a great deal about his father's area of expertise. His father took him hunting and taught him how to get in the mind of other creatures. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Retire the richest man in the east; and balancing his hectic life and new courier responsibilities is difficult
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Job, Nature, Adventurer. Occupation: Courier
Voice: Scratchy, weak
Attributes [hide]
Medium (4'4") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 13 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 17 (+3) | 14 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Halfling, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 140 gp.
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