Osco Shadowquick, Male Halfling [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Halflings. His skin is dark but he possesses many green ritualistic tattoos. He wears tattered old clothes. His white hair is heavily combed to the right. He has brown eyes and a red hat with a green feather.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is able to make almost anything out of random pieces of junk.
History: Osco was born in the north. At a young age he loved to build and create. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He has gone from town to town working and never settling down anywhere, but has fallen for a local Weaver. He hasn't told them the truth, but wants to settle down with them.
Motivation: He is unsatisfied with his job; and wants to open a new tavern
Ideals: Gifted, Persistence. Flaws: Ugly. Bonds: Has a crush, Job. Occupation: Seamstress
Voice: Slow speaker
Attributes [hide]
Small (3'1") Halfling, Neutral Good (CR 6)
Armor Class 14
Hit Points 28 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 11 (+0) | 15 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Halfling, Gnome, Druidic
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
Possessions: 4000 sp. Peridot (80 gp). Coral (70 gp). Obsidian (10 gp). Freshwater pearl (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Richard Reed, Male Human [Permalink]
Personal [hide]
Description: He is renowned for his bright white suits and hats. He has a slight overbite and is overall scrawny. His hair is auburn, silky, and of moderate length. His eyes are brown.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He served in the navy to pay for his family's outstanding loans. His first spouse was a Tailor, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He wants to meet his childhood hero; and obtaining odd cultural human artifacts is his passion
Ideals: Impeccable. Bonds: Attractive, Adventurer, Military, Family. Occupation: Locksmith
Voice: Boston accent
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 11)
Armor Class 13
Hit Points 41 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 11 (+0) | 13 (+1) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Auran
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 3 | 3 |
Possessions: 26000 sp. Brown-green garnet (60 gp). Rose (30 gp). Lapis lazuli (6 gp). Red garnet (60 gp). Zircon (30 gp). Moonstone (30 gp).
Fibblestib Maekkelferce, Male Gnome [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he is wearing a tight white one piece outfit complete with pants, hood, and a cape. He has a long silver beard with little hanging trinkets. His fierce amber eyes like to dwell on things.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. When he's not drinking or sleeping the drinks off, he's doing dancing.
History: He got into the Stableman business at a young age. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has never given up on his dancing dream.
Motivation: To be a Blacksmith again.
Ideals: Artistic. Flaws: Depressed. Bonds: Job, Attractive. Occupation: Stableman
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Small (3'5") Gnome, Neutral Evil (CR 4)
Armor Class 13
Hit Points 29 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 15 (+2) | 12 (+1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 15
Languages Common, Gnome, Aquan
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 500 gp. Star rose quartz (20 gp). Alexandrite (800 gp). Rock crystal (20 gp). Alexandrite (800 gp). 1 Masterwork Light steel shield. 1 Banded mail. 1 Breastplate.
Enialis Firahel, Male Half-Elf [Permalink]
Personal [hide]
Description: This fat northern man has a bulbous nose and typically wears tan cloth garments or leather armor. His skin is also unnaturally pale. He wears a small hat to cover his moderate length white hair. His eyes are violet and catlike.
Personality: He acts crazy and hedonistic. He is used to getting what he wants. In part because he is a meticulous planner.
History: Sold as a small child to a brothel owner, Enialis was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wishes to resurrect an old love; and seeks redemption
Ideals: Professionalism. Flaws: Ugly, Hedonist. Bonds: Mentor, In love. Occupation: Fisher
Voice: Slurs words
Attributes [hide]
Medium (4'9") Half-Elf, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 17 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 11 (+0) | 13 (+1) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Goblin
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 500 gp.
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Their contribution stands as a beacon of hope for all adventurers!