Rangrim Torunn, Male Dwarf [Permalink]
Personal [hide]
Description: He is wearing a long, blue, dusty cloak. He carries with him a set of greataxes, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His brown hair is slicked back into a classic pompadour. His blue eyes have a joyful gleam in them most of the time.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Rangrim is combative with any and all who dare try his patience in the slightest.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Gardener arts, while his mother instructed him in etiquette, music and courtly manner. He helped his father out around the business and became quite the natural. He has built up a small fortune and can afford his own way.
Motivation: To end his boredom; and to be a marshal again
Ideals: Fighting, Justice. Flaws: Antagonistic, Mundane. Bonds: Rich, Job. Occupation: Gardener
Voice: Australian accent
Attributes [hide]
Medium (4'4") Dwarf, Lawful Evil (CR 12)
Armor Class 11
Hit Points 142 (12d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 20 (+5) | 11 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +5
Possessions: 400 pp. A miniature golden chest with tiny emeralds lining the top (80 gp). Brass mug with jade inlays (100 gp). Large well-done wool tapestry (100 gp). Brass mug with jade inlays (100 gp). Jeweled gold crown (3000 gp). Jeweled gold crown (3000 gp). Cloth of gold vestments (80 gp).
Cairn Anger, Male Tiefling [Permalink]
Personal [hide]
Description: A man of a pale complexion, he typically wears black cloth garments or leather armor. He has dyed his greying brown hair a little too much giving a sharp brown color. His fierce red eyes like to dwell on things.
Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. Animals are drawn to him, and he is able to talk to them.
History: From birth he was tutored by a cruel and relentless mentor. He helped his mother out around the business and became quite the natural. He now owns his own business.
Motivation: He is compelled to act according to his religious beliefs; and balancing his hectic life and new blacksmith responsibilities is difficult
Ideals: Gifted. Bonds: Attractive, Mentor, Job, Religious. Occupation: Blacksmith
Voice: Soothing and warm
Attributes [hide]
Medium (6'7") Tiefling, Chaotic Good (CR 7)
Armor Class 12
Hit Points 15 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 8 (-1) | 11 (+0) | 9 (-1) | 18 (+4) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 4 |
Possessions: 4000 sp. Black opal (1100 gp). Deep blue spinel (1000 gp). White pearl (130 gp).
Bhevek Wildcloak, Male Halfling [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears white painted combat armor at almost all times. He wears his silver hair down. His gray eyes dart from person to person.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He always tries to repair and not replace. It was this mentality that drove him into the Mayor business.
History: Bhevek was born with his father's beautiful face. He went to a religious school and was inspired by the priests there in charitable deeds. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.
Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs
Ideals: Persistence. Flaws: Shy. Bonds: Attractive, Religious. Occupation: Mayor
Voice: Italian accent
Attributes [hide]
Small (3'1") Halfling, Chaotic Good (CR 16)
Armor Class 13
Hit Points 126 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 16 (+3) | 12 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Draconic
Attacks Melee +5 / 4d10+0, Ranged +7 / 4d10+2, Grapple +2
Possessions: 10000 gp. White pearl (160 gp). Freshwater pearl (6 gp). Silver pearl (160 gp). Blue sapphire (800 gp). Golden yellow topaz (1300 gp). Black pearl (1300 gp). Azurite (6 gp). Red garnet (160 gp). Alexandrite (1300 gp). Amethyst (160 gp). Deep blue spinel (1300 gp). Moonstone (70 gp). Red spinel (160 gp). Iolite (70 gp). Onyx (70 gp). Black star sapphire (800 gp). Pink pearl (160 gp). Golden yellow topaz (1300 gp). Deep green spinel (160 gp). Rock crystal (70 gp). Blue star sapphire (800 gp). Golden yellow topaz (1300 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Thoradin Goldfinder, Male Dwarf [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair, while still mostly brown, has prominent grey streaks. His eyes are brown.
Personality: Cocky and sure of himself, he believes he is the best Dyer born in the past three hundred years. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was always a brilliant, if unscrupulous mind. He was an apprentice working in his mother's forge. He is untrained/undisciplined, which makes him dangerous.
Motivation: Balancing his hectic life and new Dyer responsibilities is difficult; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Athletic, Logical. Flaws: Shy, Insane. Bonds: Job. Occupation: Dyer
Voice: Speaks in third person
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 11)
Armor Class 10
Hit Points 45 (11d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 14 (+2) | 8 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 3d8+0, Ranged +4 / 3d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 280 pp. Moonstone (70 gp). Bloodstone (70 gp). 1 Minor magic item.
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