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NPC Generator

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Advanced [show]


Dain Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: This man wears a blue collared shirt and white pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt, and sports empty pouches on his belt. He has dyed his greying white hair a little too much giving a sharp white color. He is baby faced.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: He was born the only child of a wealthy merchant. He helped his mother out around the business and became quite the natural. He became a Shipwright soon after.

Motivation: Wants to raise his children well; and he'd like to take his coworkers down a peg

Ideals: Gifted, Entrepeneur. Bonds: Enemies, Job, Family. Occupation: Shipwright

Voice: Speaks with back of mouth

Attributes [hide]

Dain Goldfinder, Male Dwarf Barbarian 3
Medium (4'2") Dwarf, True Neutral (CR 3)
Armor Class 11
Hit Points 29 (3d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)10 (+0) 16 (+3)11 (+0)
Skills Animal Handling +5, Deception +2
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp.


Social Check DCs


Patrin Esstyrlynn, Male Dragonborn [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His crest, while still mostly bronze, has prominent grey streaks. His eyes are gold and he is always smoking a pipe.

Personality: Eccentric and domineering, Patrin will drive conversation. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a pair of adventurers, Patrin grew up listening to his mother's many stories. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by unlife.

Motivation: To unite with his sister; and a need for knowledge about a nearby landmark

Ideals: Extrovert, Fighting. Flaws: Disease. Bonds: Adventurer, Family. Occupation: Dyer

Voice: Can't modulate volume

Attributes [hide]

Patrin Esstyrlynn, Male Dragonborn Expert 9
Medium (6'7") Dragonborn, Neutral Good (CR 9)
Armor Class 14
Hit Points 37 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)18 (+4) 12 (+1)13 (+1) 13 (+1)14 (+2)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Infernal
Attacks Melee +8 / 3d4+5, Ranged +7 / 3d4+4, Grapple +5

Possessions: 20 pp. Rose (40 gp). Rock crystal (40 gp). Peridot (40 gp). Star rose quartz (40 gp). Iolite (40 gp). Star ruby (400 gp). Moonstone (40 gp). Emerald (400 gp).


Social Check DCs


Nithther Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, and he perpetually has his shortspear ready. His black crest is matted, messy, and big. His gold eyes dart around the room hyper actively observing anyone and anything.

Personality: He does not believe in betrayal or weakness as things to be tolerated. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Born to a pair of adventurers, Nithther grew up listening to his father's many stories. He found a children's book about a Dragonborn Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He has decided he is irredeemable; and he wants to meet his childhood hero

Ideals: Fighting, Justice. Flaws: Ugly. Bonds: Criminal record, Adventurer. Occupation: Locksmith

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Nithther Daardendrian, Male Dragonborn Fighter 3
Medium (6'2") Dragonborn, True Neutral (CR 3)
Armor Class 9
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 17 (+3)12 (+1) 12 (+1)15 (+2)
Skills Acrobatics +1, Persuasion +4
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +4

Possessions: 200 gp. Pink pearl (40 gp). Violet garnet (200 gp). Chalcedony (60 gp).


Social Check DCs


Valafar Dodge, Male Tiefling [Permalink]

Personal [hide]

Description: This man stands a little under 6'10" and is a bit bulky. He is very muscular particularly in the legs. He wears tight fighting clothing, which leaves very little to the imagination. He has dyed his greying dark red hair a little too much giving a sharp dark red color. His eyes are a pleasant black.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Valafar was born into a poor family. Growing up, he dreamt of becoming a Barbarian, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Barbarian in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. Due to his spouse's obsession with being a Butcher they were divorced and he won custody of their son. He worked as a Animal Trainer, and he later adopted a second son.

Motivation: Nothing but the best is good enough for him.

Ideals: Fighting, Impeccable. Bonds: Family, Poor, Adventurer. Occupation: Animal Trainer

Voice: Soft and mumbly

Attributes [hide]

Valafar Dodge, Male Tiefling Barbarian 9
Medium (6'10") Tiefling, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 64 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 12 (+1)14 (+2) 13 (+1)14 (+2)
Skills Animal Handling +4, Performance +5
Senses Passive Perception 11
Languages Common, Orc, Gnome
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3

Possessions: 1600 gp. Jasper (80 gp). Red garnet (40 gp). Eye agate (14 gp). Alexandrite (600 gp).


Social Check DCs

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