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NPC Generator

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Advanced [show]


Lewis Fidget, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears dark leathers with embroidery, and is pretty ugly. His moppish chestnut hair is in a traditional bowl cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He is a Succubi in disguise. He moved out south to avoid the crime he committed. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Obtaining odd cultural Human artifacts is his passion; and to prove his worth to the world

Ideals: Joker. Flaws: Ugly, Impulsive. Bonds: Adventurer, Criminal record. Occupation: Herbalist

Voice: French accent

Attributes [hide]

Lewis Fidget, Male Human Cleric 2
Medium (6'5") Human, Lawful Evil (CR 2)
Armor Class 10
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 17 (+3)11 (+0) 11 (+0)16 (+3)
Skills Deception +5, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: Just what you see.


Social Check DCs


Gilthur Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has shaved his head bald. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Confrontational and typically high on some drug or another. He is lazy, self-centered, vain, and jealous.

History: Gilthur was born the youngest of three triplets. His mother worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled mother and took his mother's old job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Entrepeneur. Flaws: Ugly, Addict, Selfish. Bonds: Family, Criminal record. Occupation: Marshal

Voice: Aggressive tone

Attributes [hide]

Gilthur Torevir, Male Dwarf Warrior 12
Medium (4'4") Dwarf, Neutral Evil (CR 12)
Armor Class 12
Hit Points 97 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)15 (+2) 12 (+1)13 (+1)
Skills Arcana +6, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Dwarven, Ignan, Goblin
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2

Possessions: 2000 gp. Solid gold idol (200 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Boddynock Lingenhall, Male Gnome [Permalink]

Personal [hide]

Description: This man wears a fine chain shirt which he covers with white colored cloaks and clothing, and sports empty pouches on his belt. His hair is always cut to a buzz. His hazel eyes dart from person to person to random spaces in the air.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He receives visions of the future at random moments

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has since lost track of the people in his past.

Motivation: To reunite with his absent mother.

Ideals: Gifted. Flaws: Insomniac. Bonds: Adventurer, Rich, Family. Occupation: Herbalist

Voice: Australian accent

Attributes [hide]

Boddynock Lingenhall, Male Gnome Commoner 4
Small (3'5") Gnome, Chaotic Good (CR 4)
Armor Class 12
Hit Points 18 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)14 (+2) 17 (+3)16 (+3)
Skills Animal Handling +5, History +4
Senses Passive Perception 13
Languages Common, Gnome, Gnoll, Celestial
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Ratlûg Marston, Male Half-Orc [Permalink]

Personal [hide]

Description: 5'11" and muscular, this northern man wears a tattered pair of loose pastel pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His tied-back hair is brown. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born on a small isolated farm. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He bought a pickaxe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to work out more often.

Ideals: Athletic, Philantrophist. Bonds: Poor, In love, Nature. Occupation: Banker

Voice: Uses sign language

Attributes [hide]

Ratlûg Marston, Male Half-Orc Paladin 7
Medium (5'11") Half-Orc, Neutral Evil (CR 7)
Armor Class 11
Hit Points 59 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)11 (+0) 16 (+3)8 (-1)
Skills History +3, Medicine +6
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 10000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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