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NPC Generator

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Lvl.
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Seed

Advanced [show]


Dazzazn Vangdondalor, Male Dragonborn [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Masseuse. His crest is black and curly. His ears are large.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He enjoys reading and quiet.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He used his abilities to travel the world and help people.

Motivation: He is wracked by social anxiety; and retire the richest man in the south

Ideals: Logical, Entrepeneur, Philantrophist. Flaws: Ugly, Shy, Fearful. Occupation: Masseuse

Voice: Sleepy voice

Attributes [hide]

Dazzazn Vangdondalor, Male Dragonborn Barbarian 6
Medium (6'4") Dragonborn, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 59 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)14 (+2) 13 (+1)15 (+2)
Skills Medicine +4, Performance +5
Senses Passive Perception 11
Languages Common, Druidic, Infernal
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 20000 cp. Chrysoberyl (80 gp). Red spinel (80 gp).


Social Check DCs


Silvo Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: He has a missing right arm. He is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft black waves gently in the breeze. His moppish auburn hair is in a traditional bowl cut. His face is scarred and worn.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is lazy and tries to find solutions quickly.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has chosen to use the inheritance that was left to him frivolously. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Money/treasure.

Flaws: Ugly, Antagonistic, Lazy. Bonds: Rich. Occupation: Cook

Voice: Forgets to breathe while speaking

Attributes [hide]

Silvo Sunmeadow, Male Halfling Sorcerer 1
Small (3'1") Halfling, Lawful Evil (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 8 (-1)10 (+0) 12 (+1)15 (+2)
Skills Animal Handling +3, Stealth +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 140 gp. 1 Darkwood Shield.


Social Check DCs


Nuraval Orcfoe, Male Dwarf [Permalink]

Personal [hide]

Description: An older man who wears silk and lounges about seductively, he is not a threatening figure. He wears a Stetson hat to cover his moderate length white hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He uses divination through singing.

History: His parents moved while he was still in utero so he is the first generation to be born here. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Nuraval grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Nuraval. He left for the east, certain he would find work there.

Motivation: He is unsatisfied with his job; and a rival would like him out of the picture

Ideals: Gifted. Bonds: Attractive, Immigrant, Criminal record, Job. Occupation: Unemployed

Voice: American accent

Attributes [hide]

Nuraval Orcfoe, Male Dwarf Aristocrat 2
Medium (4'1") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)16 (+3) 16 (+3)12 (+1)
Skills Deception +3, History +5
Senses Passive Perception 13
Languages Common, Dwarven, Elven, Druidic, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 40 gp. Sardonyx (50 gp). Tourmaline (80 gp). Red garnet (80 gp).


Social Check DCs


Quick Buttons, Male Tabaxi [Permalink]

Personal [hide]

Description: He has a missing right leg. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His fur is red, silky, and of moderate length. He has a dull look in his blue eyes.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has drifted from career to career and currently works as a Miner.

Motivation: Expand his business.

Ideals: Joker, Fighting. Bonds: Attractive, Job. Occupation: Miner

Voice: Soft and melodious

Attributes [hide]

Quick Buttons, Male Tabaxi Rogue 10
Medium (5'7") Tabaxi, Neutral Good (CR 10)
Armor Class 14
Hit Points 58 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 14 (+2)15 (+2) 14 (+2)17 (+3)
Skills Insight +6, Medicine +6
Senses Passive Perception 12
Languages Common, Sylvan, Giant
Attacks Melee +4 / 3d6+0, Ranged +8 / 3d6+4, Grapple +4

Possessions: 80 pp. Onyx (20 gp). Smoky quartz (20 gp). Chrysoberyl (70 gp). Carnelian (20 gp). Rose (20 gp). Fire opal (1100 gp). Violet garnet (500 gp). Freshwater pearl (13 gp).


Social Check DCs

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