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NPC Generator

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Advanced [show]


Bathin Wisdom, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a white shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is purple, silky, and of moderate length. He wears a mask on his face.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Bathin was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Spice Merchant. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He uses money and sex appeal to get what he needs.

Bonds: Attractive, Guardian, Rich, Job. Occupation: Spice Merchant

Voice: Old Prospector

Attributes [hide]

Bathin Wisdom, Male Tiefling Paladin 5
Medium (5'9") Tiefling, Lawful Good (CR 5)
Armor Class 11
Hit Points 57 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 18 (+4)12 (+1) 16 (+3)12 (+1)
Skills History +4, Nature +4
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 90 pp. Smoky quartz (30 gp). Brown-green garnet (100 gp). 1 Minor magic item.


Social Check DCs


Ahrim Verity, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a black cloak and cross-gartered green stockings. His white hair is unkempt and raggedy. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He is a Deep Scion in disguise. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He is searching for what he claims is his rightful reward.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Impeccable, Justice. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Shipwright

Voice: Speaks fast with a slight lisp

Attributes [hide]

Ahrim Verity, Male Tiefling Paladin 5
Medium (6'3") Tiefling, Lawful Good (CR 5)
Armor Class 10
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 9 (-1)12 (+1) 14 (+2)15 (+2)
Skills Nature +4, Performance +5
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 800 gp. Large well-done wool tapestry (300 gp).


Social Check DCs


Eberk Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a pastel coat over a grey low-cut shirt, and a top hat upon his head. He is an epitome of beauty. His red hair is slicked back into a classic pompadour. His eyes, though not visible through his cowl, are amber.

Personality: He is irascible and easily irritated. As long as the job gets done he does not care how it got done.

History: He was born in a small island village. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. After a long history of fighting, Eberk and his spouse have recently divorced.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he is a bit of a kleptomaniac

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Attractive, Nature, Criminal record. Occupation: Mayor

Voice: Strong lisp

Attributes [hide]

Eberk Ironfist, Male Dwarf Bard 11
Medium (4'0") Dwarf, Lawful Evil (CR 11)
Armor Class 12
Hit Points 66 (11d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)10 (+0) 12 (+1)10 (+0)
Skills Medicine +5, Survival +5
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123

Possessions: 2000 gp. Fiery yellow corundum (1400 gp). Deep blue spinel (1600 gp). Chrysoprase (50 gp). Violet garnet (1600 gp). Black pearl (1600 gp). Red garnet (50 gp). Hematite (13 gp). Amethyst (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Zaffrab Fapplestamp, Male Gnome [Permalink]

Personal [hide]

Description: This northern man does not wear sleeves and tends to eschew shirts when he can avoid it. His clothes are grease stained in places. His tied-back hair is black. This blue eyed northerner is not easily forgotten.

Personality: He speaks before he thinks and is too direct. He is obsessed with a lost civilization.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was an adventurer many years ago and he formed a blood bond with his Gnomish companion (his 'brother'). He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He has passion for adventuring and risk; and he wants to meet his childhood hero

Flaws: Impulsive. Bonds: Poor, Immigrant, Adventurer, Religious. Occupation: Bellfounder

Voice: Prounounces S like Z

Attributes [hide]

Zaffrab Fapplestamp, Male Gnome Sorcerer 4
Small (3'5") Gnome, Neutral Evil (CR 4)
Armor Class 14
Hit Points 25 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 17 (+3)12 (+1) 15 (+2)13 (+1)
Skills Deception +3, Perception +4
Senses Passive Perception 14
Languages Common, Gnome, Auran
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11663

Possessions: 1 Minor magic item.


Social Check DCs

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