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NPC Generator

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Advanced [show]


Flask In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is renowned for his bright black suits and hats. He carries with him a set of longbows, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His red fur is matted, messy, and big. He has amber eyes and a black hat with a brown feather.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He got into the Bookbinder business at a young age. A gifted student he started as a Bellfounder, but he got bored and became a Bookbinder. In the meantime he has taken over work as a Bookbinder and occasionally as a mercenary.

Motivation: Meet up once more with his childhood friend.

Ideals: Fighting, Joker. Flaws: Ugly. Bonds: Adventurer, Nature, Job. Occupation: Bookbinder

Voice: Puts emphasis on the wrong words

Attributes [hide]

Flask In the Wind, Male Tabaxi Ranger 8
Medium (6'5") Tabaxi, Chaotic Good (CR 8)
Armor Class 11
Hit Points 46 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)13 (+1) 11 (+0)13 (+1)
Skills Athletics +4, Performance +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: Blue sapphire (1100 gp). Star rose quartz (20 gp). Rhodochrosite (9 gp). Aquamarine (600 gp). Sard (20 gp). Jade (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aramil Wasanthi, Male Elf [Permalink]

Personal [hide]

Description: He wears tattered old clothes, and he perpetually has his flail ready. His blonde hair is cut jaggedly and amateurishly. He has a tattooed face.

Personality: Eccentric and domineering, Aramil will drive conversation. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Aramil is combative with any and all who dare try his patience in the slightest.

History: He was born in the east. He took every job he could get his hands on, but the opportunities for Elves in the east were limited. He left for the east, certain he would find work there.

Motivation: To get a good night's sleep; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Extrovert, Justice. Flaws: Ugly. Bonds: Immigrant. Occupation: Fortune-teller

Voice: Sighs a lot, exhausted

Attributes [hide]

Aramil Wasanthi, Male Elf Paladin 4
Medium (5'1") Elf, Neutral Evil (CR 4)
Armor Class 12
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)12 (+1) 11 (+0)13 (+1)
Skills Intimidation +3, Nature +3
Senses Passive Perception 10
Languages Common, Elven, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 7000 cp.


Social Check DCs


Erias Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: He stands about 4'3" and is generally well dressed albeit a few years behind the times. His left leg appears badly burned and disfigured. He wears a colorful flower in his brown hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: His mother raised him in a mountain cabin. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a shortspear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he's repulsed by the pc

Flaws: Greedy, Antagonistic. Bonds: Attractive, Nature. Occupation: Stylist

Voice: Posh accent

Attributes [hide]

Erias Rumnaheim, Male Dwarf Barbarian 1
Medium (4'3") Dwarf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 16 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 19 (+4)9 (-1) 11 (+0)11 (+0)
Skills Acrobatics +4, Medicine +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 140 gp. Silver comb with moonstones (100 gp). 1 Banded mail.


Social Check DCs


Nimble On the Mountaintop, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a simple grey robe with black stripes complete with hood. He has moderate length yellow fur. He has hazel eyes.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Nimble was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bather. He left for the east, certain he would find work there.

Motivation: He is wracked by social anxiety; and further expansion of business

Ideals: Fighting, Optimist. Flaws: Fearful. Bonds: Job, Immigrant. Occupation: Bather

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Nimble On the Mountaintop, Male Tabaxi Barbarian 1
Medium (6'0") Tabaxi, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 15 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 16 (+3)14 (+2) 14 (+2)16 (+3)
Skills Deception +5, History +4
Senses Passive Perception 12
Languages Common, Terran, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 140 gp.


Social Check DCs

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