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NPC Generator

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Advanced [show]


Erdan Selevarun, Male Elf [Permalink]

Personal [hide]

Description: He is lean but muscular and dresses well, wearing brown shirts, loose pants, and blazers most of the time. His auburn hair is kept up in a ponytail inside a wide-brimmed hat. His face is covered beneath a completely black helmet.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Born to a Bookbinder, his mother struggled to pay the bills. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Erdan grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Erdan. He used his abilities to trick people and travel the world for free.

Motivation: A rival would like him out of the picture; and he has comitted a past crime that haunts him to this day

Ideals: Optimist. Bonds: Attractive, Criminal record, Poor. Occupation: Baker

Voice: Jittery and nervous

Attributes [hide]

Erdan Selevarun, Male Elf Monk 3
Medium (4'10") Elf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 13 (+1)17 (+3) 15 (+2)10 (+0)
Skills Animal Handling +4, Deception +2
Senses Passive Perception 12
Languages Common, Elven, Goblin, Celestial, Aquan
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: Fire opal pendant on a fine gold chain (900 gp).


Social Check DCs


Gomory Thackeray, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears very tight pants and wife beaters, though occasionally he sports a grey coat. He sports a flattop hair cut. His eyes are amber and beady.

Personality: He is happy with his job as a Sailor. He turns his eye from what people do, preferring to live and let live. He enjoys reading and quiet.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Wants to open a new tavern.

Ideals: Logical. Flaws: Ugly, Mundane. Bonds: Job. Occupation: Sailor

Voice: pre-pubescent

Attributes [hide]

Gomory Thackeray, Male Human Aristocrat 1
Medium (5'0") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)11 (+0) 16 (+3)15 (+2)
Skills Athletics +2, Persuasion +4
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +4

Possessions: 400 sp.


Social Check DCs


Salasar Ebynichtomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He is in excellent shape and is perpetually draped in fineries, but all of this concealed by his earthly robes.. He keeps his long black crest kept up in a rat tail. His red eyes peer out from beneath his Stetson tan hat.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Salasar was born with his mother's beautiful face. He was an athlete and attended two major summer competitions. He never won. Recently he has begun working with bootleggers and crooks.

Motivation: Expand his business; and he is a bit of a kleptomaniac

Ideals: Athletic. Flaws: Disease. Bonds: Attractive, Job, Criminal record. Occupation: Mortician

Voice: Shortens vowels

Attributes [hide]

Salasar Ebynichtomonis, Male Dragonborn Druid 3
Medium (6'5") Dragonborn, Neutral Evil (CR 3)
Armor Class 13
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 18 (+4)11 (+0) 10 (+0)16 (+3)
Skills Stealth +5, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 300 gp.


Social Check DCs


Trey Rodney, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a pastel cloak and cross-gartered black stockings. He has a small bristly mustache and wavy blonde hair. His fierce gray eyes like to dwell on things.

Personality: Stoic and calm, he prefers to meditate than take action. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born to a pair of adventurers, Trey grew up listening to his mother's many stories. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature quarterstaff.

Motivation: He desires power and/or immortality; and he is a bit of a kleptomaniac

Ideals: Disciplined, Joker. Bonds: Adventurer, Religious, Criminal record. Occupation: Sellsword

Voice: Old thin voice

Attributes [hide]

Trey Rodney, Male Human Commoner 1
Medium (6'6") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)12 (+1) 13 (+1)15 (+2)
Skills Investigation +3, Stealth +2
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 50 gp. Amber (120 gp).


Social Check DCs

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