Simon Cumberbatch, Male Human [Permalink]
Personal [hide]
Description: He dresses like a well dressed Dyer does. He is physically well-built. He has a blonde handlebar mustache and slicked back blonde hair. He has a tattooed face.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. As long as the job gets done he does not care how it got done.
History: He was born to loving parents in a slum to the west. When Simon reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He's also a talented Sellsword, but doesn't like to broadcast it.
Motivation: Wants to open a new tavern.
Ideals: Professionalism. Flaws: Terse. Bonds: Job, Poor, Military. Occupation: Dyer
Voice: Spanish accent
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 11)
Armor Class 12
Hit Points 51 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 11 (+0) | 13 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
Possessions: 2600 gp. Red garnet (140 gp). Deep blue spinel (200 gp). Red garnet (140 gp). Rhodochrosite (7 gp). Sardonyx (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Tomi Sunmeadow, Male Halfling [Permalink]
Personal [hide]
Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He wears a wide-brimmed hat to cover his moderate length golden hair. He is very pretty but has cold, dead eyes.
Personality: He likes to make people angry or surprised. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Tomi was born in the south. At a young age he loved to build and create. In his 16th year, his parents were killed by a illithids raid, leaving Tomi alone in the world. After a stint in an orphanage, he was adopted. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He has money and likes to spend it.
Ideals: Persistence. Flaws: Antagonistic. Bonds: Attractive, Rich, Enemies. Occupation: Animal Trainer
Voice: Draws out vowels
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 13 (+1) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Celestial, Goblin
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 2 | 0 | 0 | 0 |
Possessions: 600 sp.
Boddynock Nucklestamp, Male Gnome [Permalink]
Personal [hide]
Description: He stands about 3'2" and wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His right leg appears badly burned and disfigured. He has moderate length auburn hair. His eyes are hazel and catlike.
Personality: He is business-like. He takes instructions and follows them to the letter. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. Boddynock was born on a far southern mountains where he grew up under the tutelage of his father, an expert Sculptor. Days after completing his studies, news broke out that his hometown was attacked by drow. Boddynock was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.
Motivation: Someone believes him a fraud; and he is compelled to act according to his religious beliefs
Ideals: Professionalism. Bonds: Immigrant, Religious, Enemies. Occupation: Sculptor
Voice: Farmer accent
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 4)
Armor Class 13
Hit Points 28 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 13 (+1) | 17 (+3) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Gnome, Sylvan, Draconic, Orc
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 300 gp. 1 Masterwork studded leather. 1 Chain shirt.
Raer Floshem, Male Elf [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears dark leathers with embroidery. His hair is auburn, silky, and of moderate length. His eyes are a pleasant brown.
Personality: Confrontational and typically high on some drug or another. A true patriot, Raer would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Raer lived on a farm with his mother, near the main road leading to a nearby town. When Raer reached his early adolescence his Elf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. By chance he met his brother recently and the two have been together since.
Motivation: His relatives are trying to arrange a marriage.
Flaws: Addict. Bonds: Poor, Attractive, Military, Family. Occupation: Carter
Voice: Draws out vowels
Attributes [hide]
Medium (5'4") Elf, Lawful Neutral (CR 12)
Armor Class 12
Hit Points 50 (12d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 11 (+0) | 10 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 |
Possessions: 400 pp. Peridot (60 gp). Sardonyx (60 gp). Iolite (60 gp). Chalcedony (60 gp). Smoky quartz (60 gp). Star ruby (1300 gp). Smoky quartz (60 gp). Red-brown spinel (90 gp). Tiger eye turquoise (9 gp). Bloodstone (60 gp). 1 Minor magic item. 1 Minor magic item.
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