Taklinn Trueblood, Male Dwarf [Permalink]
Personal [hide]
Description: He wears rags and sports a simple walking cane. He has relatively light skin and is very physically imposing due to his abundance of muscles. His long brown hair reaches down to his waist. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He loves telling others what to do and how they should feel about things. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Taklinn was raised in a hard working conservative environment. Taklinn was born on a far eastern desert where he grew up under the tutelage of his father, an expert Fisher. He tends to his Fisher job now, and dutifully fulfills any obligations he has.
Motivation: He'd like to take his coworkers down a peg; and he is not mentally stable, and does not behave rationally
Ideals: Opinionated, Philantrophist. Flaws: Insane. Bonds: Poor, Job, Immigrant. Occupation: Fisher
Voice: Irish accent
Attributes [hide]
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 19 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 15 (+2) | 15 (+2) | 8 (-1) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Dwarven, Sylvan, Gnome
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 210 gp.
Adelard Moreno, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He carries with him a set of axes, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. He has no hair. He has blue eyes.
Personality: Prone to second guessing himself, he comes off as nervous. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: Adelard was born the youngest of three triplets. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Marry his brother to traveling adventurers; and doesn't want to be a dyer and was forced into it by his family
Ideals: Fighting, Entrepeneur. Flaws: Ugly, Shy. Bonds: Has a crush, Family. Occupation: Dyer
Voice: Breathy voice
Attributes [hide]
Medium (5'5") Half-Elf, True Neutral (CR 5)
Armor Class 12
Hit Points 39 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 10 (+0) | 16 (+3) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Infernal, Dwarven, Terran
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +4
Possessions: 800 gp. White pearl (100 gp). Fire opal (1300 gp). Sardonyx (20 gp).
Ernest Raethran, Male Half-Elf [Permalink]
Personal [hide]
Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears suspenders and tan workpants. His shirt is violet, and he wears a heavy tan leather apron most of the time. His golden hair is drawn into a tight pony tail with a butterfly scrunchie. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Ernest is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He was born on a small isolated farm. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Baker. He has drifted from career to career and currently works as a Baker.
Motivation: He'd like to take his coworkers down a peg; and expand his business
Ideals: Extrovert. Flaws: Ugly, Insane. Bonds: Job, Nature. Occupation: Baker
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'10") Half-Elf, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 20 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 14 (+2) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Infernal
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 |
Possessions: 400 gp. 1 Half-Plate.
Thamuz Pandaemonium, Male Tiefling [Permalink]
Personal [hide]
Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He is wearing a perfectly clean shirt and pair of pants. His red hair is thinning but still full. He is very pretty but has cold, dead eyes.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. At some point he was captured by brigands and was tortured. After several years of this he finally managed to escape. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Wants to work out more often; and someone believes him a fraud
Ideals: Athletic, Passionate. Flaws: Antagonistic. Bonds: Attractive, Enemies, Slave. Occupation: Sailor
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'4") Tiefling, Neutral Good (CR 8)
Armor Class 13
Hit Points 35 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 10 (+0) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Abyssal, Aquan
Attacks Melee +7 / 2d10+4, Ranged +6 / 2d10+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 | 1 | 0 |
Possessions: 1000 gp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
