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NPC Generator

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Advanced [show]


Alberich Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with broad hat, and carries rapiers. His black hair is still thick. His fair skin shows little sign of his aristocratic breeding.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born in the south his family was never financially stable. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's looking for his big break.

Ideals: Fighting, Justice. Bonds: Attractive, Adventurer, Poor. Occupation: Map Maker

Voice: Forgets to breathe while speaking

Attributes [hide]

Alberich Bloodkith, Male Dwarf Druid 8
Medium (4'2") Dwarf, True Neutral (CR 8)
Armor Class 9
Hit Points 73 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 16 (+3)10 (+0) 16 (+3)9 (-1)
Skills Insight +6, Perception +6
Senses Passive Perception 16
Languages Common, Dwarven
Attacks Melee +6 / 2d10+3, Ranged +2 / 2d10-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146433200

Possessions: 1300 gp. Zircon (30 gp). Blue sapphire (1300 gp). Lapis lazuli (8 gp). Aquamarine (300 gp). Deep green spinel (90 gp).


Social Check DCs


Harvest Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: He is dressed in an above average manner, and carries bows. He keeps his yellow fur in a pixie cut. He has gleaming, smiling copper eyes.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is frequently practicing swordplay.

History: Born in the east to a Shepherd, Harvest learned a great deal about his father's area of expertise. He helped his father out around the business and became quite the natural. He tends to his Shepherd job now, and dutifully fulfills any obligations he has.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Joker. Bonds: Attractive, Military, Job. Occupation: Shepherd

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Harvest Fang, Male Tabaxi Bard 13
Medium (6'0") Tabaxi, Neutral Evil (CR 13)
Armor Class 11
Hit Points 57 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 13 (+1)13 (+1) 19 (+4)14 (+2)
Skills Athletics +7, Nature +5
Senses Passive Perception 14
Languages Common, Giant
Attacks Melee +7 / 4d4+3, Ranged +5 / 4d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133333

Possessions: 2000 gp. A necklace of small pink pearls (2000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Jeweled gold crown (8000 gp). Large well-done wool tapestry (400 gp). 1 Medium magic item.


Social Check DCs


Ogg Cornish, Male Half-Orc [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Orc, and stands approximately 5'6". He wears a yellow cloak and cross-gartered brown stockings, and his gloved hand is found clutching a rapier. He is bald on top and has large brown tufts of hair around his ears. His eyes are blue and beady.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. Energy wise he seems alert and responsive.

History: When he was but 4 years old his parents immigrated from the south. He took every job he could get his hands on, but the opportunities for Half-Orcs in the south were limited. He has dedicated himself to building a better village for his children.

Motivation: He has passion for adventuring and risk; and he's looking for his big break

Ideals: Professionalism. Flaws: Ugly, Shy. Bonds: Immigrant, Adventurer. Occupation: Farmer

Voice: Slow speaker

Attributes [hide]

Ogg Cornish, Male Half-Orc Expert 2
Medium (5'6") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)15 (+2) 13 (+1)12 (+1)
Skills Insight +3, Nature +4
Senses Passive Perception 11
Languages Common, Orc, Undercommon, Gnoll
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 210 gp. 1 Masterwork manacles.


Social Check DCs


Ahrim Pain, Male Tiefling [Permalink]

Personal [hide]

Description: He dresses well, wearing brown shirts, loose pants, and blazers most of the time. He is portly but not overly obese. He has styled his silver hair well, parting it to the right. He has several tiny ruby earrings on each ear.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is able to fit into much smaller and tighter spaces than normal.

History: Ahrim lived on a farm with his mother, near the main road leading to a nearby town. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Gifted. Bonds: Attractive, Rich, Family. Occupation: Spy

Voice: Dark and ominous

Attributes [hide]

Ahrim Pain, Male Tiefling Wizard 1
Medium (6'3") Tiefling, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 11 (+0)17 (+3) 16 (+3)18 (+4)
Skills Insight +5, Nature +5
Senses Passive Perception 13
Languages Common, Terran, Goblin, Celestial
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1331000000

Possessions: 2000 cp.


Social Check DCs

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