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Advanced [show]


Zepar Failure, Male Tiefling [Permalink]

Personal [hide]

Description: This malnourished man tends to wear a black poncho over his likewise colored trousers and shirt. His hair is white, silky, and of moderate length. He has white eyes and a black hat with a brown feather.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born blind and as such lacked many opportunities for work. When money was particularly tight he was walking through alleys when he overheard a Animal Trainer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: A need for knowledge about a nearby landmark; and balancing his hectic life and new animal trainer responsibilities is difficult

Ideals: Joker. Flaws: Shy, Disease. Bonds: Poor, Attractive. Occupation: Animal Trainer

Voice: Squeaky

Attributes [hide]

Zepar Failure, Male Tiefling Warlock 8
Medium (5'0") Tiefling, Neutral Good (CR 8)
Armor Class 11
Hit Points 47 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 12 (+1)10 (+0) 8 (-1)15 (+2)
Skills Perception +2, Survival +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 700 gp.


Social Check DCs


Baern Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His silver hair is long and unkept. His hazel eyes dart from person to person to random spaces in the air.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Dwarf in existence. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born in the north, but his parents moved at a very young age to the east. A few years later when the east was not economically sound they moved to his current location. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Entrepeneur, Justice. Flaws: Ugly. Bonds: Rich, Immigrant. Occupation: Courier

Voice: Nasally tone

Attributes [hide]

Baern Dankil, Male Dwarf Expert 2
Medium (4'1") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 10 (+0)11 (+0) 17 (+3)11 (+0)
Skills Insight +5, Religion +2
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 260 gp.


Social Check DCs


Lone In Shadow, Male Tabaxi [Permalink]

Personal [hide]

Description: He has a large green mantle and cape that has been intricately interwoven into his blue robe. He is physically well-built. His fur is beige and curly. His eyes are copper and beady.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He comes from a rich northern family. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Ugly, Insomniac, Fearful. Bonds: Rich, Criminal record. Occupation: Sculptor

Voice: Low and grunting

Attributes [hide]

Lone In Shadow, Male Tabaxi Expert 16
Medium (6'6") Tabaxi, Neutral Evil (CR 16)
Armor Class 12
Hit Points 124 (16d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 18 (+4)14 (+2) 15 (+2)16 (+3)
Skills History +7, Persuasion +8
Senses Passive Perception 12
Languages Common, Giant, Orc
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2

Possessions: 500 pp. Silver-plated steel longsword with jet jewel in hilt (1000 gp). Brass mug with jade inlays (200 gp). Gold dragon comb with red garnet eye (1700 gp). Old masterpiece painting (1500 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Solid gold idol (200 gp). Gold music box (3000 gp). Brass mug with jade inlays (200 gp). Brass mug with jade inlays (200 gp).


Social Check DCs


Goroth Winchester, Male Half-Orc [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears rags and sports a simple walking cane. His whole body is exceptionally muscular. His red hair is kept up in a ponytail inside a wide-brimmed hat. His violet eyes are slightly larger than normal.

Personality: Goroth is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: His parents moved while he was still in utero so he is the first generation to be born here. Goroth liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He ran away from his former home and has been making his living as a Masseuse for the past few years.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Extrovert. Bonds: Poor, Immigrant, Military, Nature, Job. Occupation: Masseuse

Voice: Eastern European accent

Attributes [hide]

Goroth Winchester, Male Half-Orc Expert 4
Medium (6'8") Half-Orc, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 14 (+2)14 (+2) 10 (+0)11 (+0)
Skills Deception +2, Perception +2
Senses Passive Perception 12
Languages Common, Orc, Giant, Terran
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 7000 sp. Red spinel (120 gp). Rich purple corundum (700 gp). 1 Minor magic item.


Social Check DCs

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