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NPC Generator

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Advanced [show]


Altho Fatrabbit, Male Halfling [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His white hair is thinning but still full. His brown unseeing eyes seem to look past you.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born blind and as such lacked many opportunities for work. Cursed with a spirit at a very young age, Altho has worked very hard to control his curse. He was granted druidic powers by his dying sister.

Motivation: To prove his worth to the world.

Ideals: Gifted. Flaws: Ugly, Disease, Impulsive. Bonds: Poor. Occupation: Stableman

Voice: Loud with bravado

Attributes [hide]

Altho Fatrabbit, Male Halfling Barbarian 6
Small (2'10") Halfling, Neutral Good (CR 6)
Armor Class 15
Hit Points 56 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)19 (+4) 15 (+2)12 (+1) 15 (+2)14 (+2)
Skills History +4, Persuasion +5
Senses Passive Perception 12
Languages Common, Halfling, Giant
Attacks Melee +6 / 2d6+3, Ranged +7 / 2d6+4, Grapple +4

Possessions: 1000 gp.


Social Check DCs


Emerald Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears suspenders and white workpants. His shirt is tan, and he wears a heavy white leather apron most of the time. He has a penchant for wearing a ring with an oversized ruby on his right hand. His white fur is thinning but still full. His blue eyes are passionate and lively.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. Emerald enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Emerald was born on a far eastern island where he grew up under the tutelage of his mother, an expert Sellsword. He left for the east, certain he would find work there.

Motivation: He's repulsed by the PC; and he doesn't get along with people that don't share his tastes

Ideals: Gifted. Flaws: Antagonistic, Hedonist. Bonds: Rich, Immigrant. Occupation: Sellsword

Voice: Pirate accent

Attributes [hide]

Emerald Grass, Male Tabaxi Paladin 16
Medium (5'7") Tabaxi, Lawful Good (CR 16)
Armor Class 12
Hit Points 118 (16d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)15 (+2) 11 (+0)13 (+1)
Skills Deception +6, Performance +6
Senses Passive Perception 10
Languages Common, Abyssal, Druidic
Attacks Melee +7 / 4d10+2, Ranged +7 / 4d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1302

Possessions: 8000 gp. Black pearl (400 gp). Lapis lazuli (16 gp). Pink pearl (130 gp). Tiger eye turquoise (16 gp). Pink pearl (130 gp). Golden pearl (130 gp). Moonstone (70 gp). Blue quartz (16 gp). Golden yellow topaz (400 gp). Amethyst (130 gp). Smoky quartz (70 gp). Tourmaline (130 gp). Zircon (70 gp). Malachite (16 gp). Blue star sapphire (1200 gp). Sardonyx (70 gp). Hematite (16 gp). Violet garnet (400 gp).


Social Check DCs


Henry Jacobs, Male Human [Permalink]

Personal [hide]

Description: 5'3" and muscular, this eastern man typically wears a sleeveless long coat of deep brown leather and dull yellow iron scale mail. His chestnut hair is cut jaggedly and amateurishly. His amber eyes lackadaisically let the world flow into them.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is used to getting what he wants. In part because he is a meticulous planner.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. Henry was born on a far eastern forest where he grew up under the tutelage of his father, an expert Carpenter. He left for the east, certain he would find work there.

Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him

Ideals: Athletic, Impeccable, Professionalism, Artistic. Bonds: Immigrant. Occupation: Carpenter

Voice: Speaks with lips pursed

Attributes [hide]

Henry Jacobs, Male Human Monk 1
Medium (5'3") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 13 (+1)15 (+2) 12 (+1)13 (+1)
Skills Performance +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Druidic, Auran
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 5000 cp.


Social Check DCs


Lewis Gresham, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who usually wears his brown robe and has his shield always slung over his shoulder. He wears his golden hair up in a very large beehive style do. He wears a mask on his face.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born into a rich family. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He is searching for what he claims is his rightful reward.

Motivation: A deep hatred of goblins; and someone believes him a fraud

Flaws: Emotional, Impulsive. Bonds: Rich, Adventurer, Enemies. Occupation: Actor

Voice: Sleepy voice

Attributes [hide]

Lewis Gresham, Male Human Sorcerer 5
Medium (6'5") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 25 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)15 (+2) 15 (+2)10 (+0)
Skills Intimidation +3, Religion +5
Senses Passive Perception 12
Languages Common, Giant, Auran
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13664000

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs

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