Berrian Teinithra, Male Elf [Permalink]
Personal [hide]
Description: This exceptionally lanky man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His hair is long and chestnut with streaks of blonde, and is pulled back with small yellow clips. His beard is blonde, braided, and well cared for. His green eyes lackadaisically let the world flow into them.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. Energy wise he seems alert and responsive.
History: He was born into a rich family. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Berrian grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Berrian. Being a Carter kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He's looking for his big break; and he desires power and/or immortality
Ideals: Disciplined, Professionalism. Bonds: Rich, Criminal record, Adventurer. Occupation: Carter
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (4'7") Elf, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 16 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 8 (-1) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Celestial, Draconic
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
Possessions: 600 gp. A pair of silk slippers encrusted with tiny pearls. (60 gp). Ceremonial electrum dagger with a star ruby in the pommel (900 gp). A necklace of small pink pearls (1000 gp). Embroidered silk and velvet mantle with numerous moonstones (1500 gp). 1 Minor magic item. 1 Minor magic item.
Barakas Guilt, Male Tiefling [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He dresses like a well dressed Courier does. His hair is chestnut and curly. He wears round tiny glasses practically rammed into his face.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is harsh and unforgiving.
History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He struck the Courier job and began his own company from there.
Motivation: Balancing his hectic life and new Courier responsibilities is difficult; and wants to open a new tavern
Flaws: Sensitive, Antagonistic. Bonds: Job, Poor, Mentor. Occupation: Courier
Voice: Gruff and masculine
Attributes [hide]
Medium (6'2") Tiefling, Neutral Good (CR 6)
Armor Class 12
Hit Points 45 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 10 (+0) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Goblin, Infernal
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item.
Oskar Stoutale, Male Dwarf [Permalink]
Personal [hide]
Description: He has a missing left arm. He is wearing a long, yellow cloak. He has a blonde handlebar mustache and slicked back blonde hair. His fierce hazel eyes like to dwell on things.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Born to a pair of adventurers, Oskar grew up listening to his father's many stories. He has had some formal dancing training, and achieved minor success. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Opinionated, Artistic, Logical. Bonds: Has a crush, Adventurer. Occupation: Detective
Voice: Hissing voice
Attributes [hide]
Medium (4'5") Dwarf, Lawful Good (CR 5)
Armor Class 10
Hit Points 32 (5d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 17 (+3) | 9 (-1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
Possessions: 10 pp. 1 Minor magic item.
Stannor Shadowquick, Male Halfling [Permalink]
Personal [hide]
Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears a brown collared shirt and grey pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. He wears his white hair down. His face is covered beneath a completely black helmet.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was born the only child of a wealthy merchant. He was an athlete and attended two major summer competitions. He never won. He has been a successful dealer in antiques buying low and selling high.
Motivation: Wants to work out more often; and retire the richest man in the west
Ideals: Athletic, Philantrophist, Entrepeneur. Flaws: Shy. Occupation: Fortune-teller
Voice: Ums and uhs a lot
Attributes [hide]
Small (3'2") Halfling, Neutral Evil (CR 3)
Armor Class 14
Hit Points 29 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 14 (+2) | 13 (+1) | 18 (+4) | 18 (+4) |
Senses Passive Perception 14
Languages Common, Halfling, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp.
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