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NPC Generator

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Advanced [show]


Maagog Grrrmmballhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dragonborn, and stands approximately 6'1". He dresses in collared shirts and wears a proper scarf over his head, and his gloved hand is found clutching a bastard sword. His white crest is thinning but still full. His eyes are likewise gold.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born to a pair of adventurers, Maagog grew up listening to his mother's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He desires power and/or immortality.

Ideals: Philantrophist. Flaws: Antagonistic, Forgetful, Depressed. Bonds: Adventurer. Occupation: Merchant

Voice: Farmer accent

Attributes [hide]

Maagog Grrrmmballhyst, Male Dragonborn Rogue 9
Medium (6'1") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 10
Hit Points 39 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)11 (+0) 12 (+1)14 (+2) 13 (+1)15 (+2)
Skills Animal Handling +4, Athletics +7
Senses Passive Perception 11
Languages Common, Halfling, Sylvan
Attacks Melee +7 / 3d4+4, Ranged +3 / 3d4+0, Grapple +7

Possessions: 1000 gp. White opal (700 gp). Jasper (30 gp). Golden yellow topaz (400 gp).


Social Check DCs


Cressel Cheer, Male Tiefling [Permalink]

Personal [hide]

Description: This exceptionally lanky man is typically in his Sailor uniform. His chestnut hair is still thick. He has several tiny topaz earrings on each ear.

Personality: Prone to second guessing himself, he comes off as nervous. He is obsessed with finding treasure.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He was an apprentice working in his mother's forge. He then took over the family business and is one of the better Sailor for hire.

Motivation: Balancing his hectic life and new Sailor responsibilities is difficult.

Flaws: Shy. Bonds: Job, Rich, Adventurer, Religious. Occupation: Sailor

Voice: Can't modulate volume

Attributes [hide]

Cressel Cheer, Male Tiefling Paladin 8
Medium (5'0") Tiefling, Lawful Evil (CR 8)
Armor Class 11
Hit Points 54 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)17 (+3) 12 (+1)15 (+2)
Skills Persuasion +5, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Infernal
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 1100 gp. Alexandrite (700 gp). Violet garnet (700 gp). Azurite (15 gp). Violet garnet (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cimer Prudence, Male Tiefling [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears black painted combat armor at almost all times. His hair is white and curly. His black eyes have a joyful gleam in them most of the time.

Personality: He dislikes all the random violence that takes place in the north. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Cimer was born in the north. At a young age he loved to build and create. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Meet up once more with his childhood friend.

Ideals: Pacifist, Persistence. Flaws: Insane. Bonds: Adventurer. Occupation: Animal Trainer

Voice: Prounounces S like Z

Attributes [hide]

Cimer Prudence, Male Tiefling Druid 1
Medium (5'6") Tiefling, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 17 (+3)15 (+2) 15 (+2)16 (+3)
Skills Acrobatics +1, Medicine +4
Senses Passive Perception 12
Languages Common, Draconic, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 1000 cp.


Social Check DCs


Torinn Xephyrbahnor, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears tight fighting clothing, which leaves very little to the imagination. He keeps his red crest in a pixie cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gold.

Personality: While he acts the brute, he is far gentler than he would appear. He invites people to come help in his community garden.

History: He was born blind and as such lacked many opportunities for work. Torinn abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by unlife.

Motivation: Money/treasure; and he has passion for adventuring and risk

Ideals: Fighting, Philantrophist. Flaws: Disease. Bonds: Adventurer, Rich. Occupation: Weaver

Voice: Sore throat, cough

Attributes [hide]

Torinn Xephyrbahnor, Male Dragonborn Aristocrat 6
Medium (6'6") Dragonborn, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 42 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)15 (+2) 11 (+0)18 (+4)
Skills Acrobatics +4, Religion +5
Senses Passive Perception 10
Languages Common, Abyssal, Undercommon
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +5

Possessions: 200 gp. Red spinel (160 gp). Black pearl (1000 gp).


Social Check DCs

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