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NPC Generator

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Advanced [show]


Traki Galanodel, Male Half-Elf [Permalink]

Personal [hide]

Description: He is in excellent shape and tends to wear a large grey jacket. His small hat is riddled with cuts and holes. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. The war was a terrible time for him, and Traki does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born in a small plains village. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a kukri and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's repulsed by the PC; and he feels kind of lost in life

Ideals: Athletic. Flaws: Ugly, Antagonistic, Depressed. Bonds: Military, Nature. Occupation: Adventurer

Voice: Excited and jittery

Attributes [hide]

Traki Galanodel, Male Half-Elf Ranger 1
Medium (5'3") Half-Elf, True Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 15 (+2)13 (+1) 12 (+1)12 (+1)
Skills Nature +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Elven, Druidic
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 500 sp.


Social Check DCs


Fargrim Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: This western man wears an old set of leather armor, nicked and torn by the ravages of time and battle. His clothes are grease stained in places. He has a long golden beard with little hanging trinkets. His eyes are likewise green. His teeth are white and perfect.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: Fargrim was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He took every job he could get his hands on, but the opportunities for Dwarves in the west were limited. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and he feels kind of lost in life

Ideals: Optimist. Bonds: Poor, Immigrant, Attractive. Occupation: Bricklayer

Voice: Tuts and clicks tongue

Attributes [hide]

Fargrim Holderhek, Male Dwarf Barbarian 2
Medium (4'2") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 22 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)9 (-1) 12 (+1)12 (+1)
Skills Intimidation +3, Survival +3
Senses Passive Perception 11
Languages Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 270 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Vondal Steelfist, Male Dwarf [Permalink]

Personal [hide]

Description: He stands about 4'0" and tends to wear a tan poncho over his likewise colored trousers and shirt. His left hand appears badly burned and disfigured. He is bald on top and has large black tufts of hair around his ears. His brown eyes dart from person to person to random spaces in the air.

Personality: Always inclined to offer people food he seems plenty friendly. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born blind and as such lacked many opportunities for work. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: He's looking for his big break.

Ideals: Philantrophist. Flaws: Ugly, Disease. Bonds: Adventurer. Occupation: Hunter

Voice: Tuts and clicks tongue

Attributes [hide]

Vondal Steelfist, Male Dwarf Cleric 3
Medium (4'0") Dwarf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 24 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 19 (+4)17 (+3) 17 (+3)9 (-1)
Skills Athletics +2, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Dwarven, Infernal, Elven, Draconic
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342100000

Possessions: 1 Banded mail. 1 Darkwood Shield.


Social Check DCs


Vondal Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: He stands about 4'3" and is renowned for his bright black suits and hats. His right leg appears badly burned and disfigured. His silver hair is lengthy. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is happy with his job as a Butcher. He turns his eye from what people do, preferring to live and let live. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He comes from a rich eastern family. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: Money/treasure.

Flaws: Insomniac. Bonds: Job, Rich, Nature, Enemies. Occupation: Butcher

Voice: Low range voice

Attributes [hide]

Vondal Aranore, Male Dwarf Druid 8
Medium (4'3") Dwarf, Lawful Evil (CR 8)
Armor Class 13
Hit Points 70 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 16 (+3)10 (+0) 9 (-1)8 (-1)
Skills Athletics +5, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 900 gp. Malachite (6 gp). Azurite (6 gp). Violet garnet (1500 gp). Black pearl (1500 gp). Carnelian (80 gp).


Social Check DCs

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