Nuraval Helcral, Male Dwarf [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears pastel painted combat armor at almost all times. His moppish auburn hair is in a traditional bowl cut. His thin eyebrows rest above his beady violet eyes.
Personality: He is very quiet and rarely speaks above a whisper. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was an athlete and attended two major summer competitions. He never won. After a long history of fighting, Nuraval and his spouse have recently divorced.
Motivation: Wants to work out more often; and he's repulsed by the pc
Ideals: Athletic. Flaws: Ugly, Shy, Antagonistic. Occupation: Mercenary
Voice: Old thin voice
Attributes [hide]
Medium (4'4") Dwarf, Neutral Evil (CR 12)
Armor Class 13
Hit Points 45 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 13 (+1) | 9 (-1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +5
Possessions: 100 pp. A large tome filled with over one hundred recipes written by a former royal chef. (180 gp). Old masterpiece painting (600 gp). Jeweled anklet (2000 gp). Cloth of gold vestments (180 gp). Large well-done wool tapestry (500 gp). A necklace of small pink pearls (6000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (180 gp). A pair of silk slippers encrusted with tiny pearls. (180 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Chem Horror, Male Tiefling [Permalink]
Personal [hide]
Description: He is scrawny and has patchy black stubble. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a hunchback. His deerstalker hat is riddled with cuts and holes. His gold eyes dart from person to person to random spaces in the air.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was born the only child of a wealthy merchant. A gypsy cursed him at a young age, leading to his ugly appearance. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: A strong sense of loyalty to Tiefling people; and retire the richest man in the south
Ideals: Entrepeneur, Optimist, Professionalism, Logical. Flaws: Ugly. Occupation: Slave Trader
Voice: Uses sign language
Attributes [hide]
Medium (6'10") Tiefling, Lawful Evil (CR 7)
Armor Class 13
Hit Points 33 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 11 (+0) | 18 (+4) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Goblin, Giant, Dwarven
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 1100 gp. Aquamarine (400 gp).
Lewis Spalding, Male Human [Permalink]
Personal [hide]
Description: He is dressed in a clean black cloak covering his clean studded leather. His skin is fair and his fingers are delicate and long. With bright chestnut hair and a scraggly beard. His otherwise smooth face is marked with small tiny scars.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He comes from a rich eastern family. His mother was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He has money and likes to spend it.
Ideals: Persistence. Bonds: Adventurer, Rich. Occupation: Jeweler
Voice: Rolls R's
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 13 (+1) | 15 (+2) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Druidic, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 500 sp. 1 Climber’s kit.
Nykkan Raghthroknaar, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is very fat, and wears a red coat over a white low-cut shirt, and a top hat upon his head. He wears a top hat to cover his moderate length silver crest. His eyes are red.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Nykkan was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He has had some formal dancing training, and achieved minor success. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Balancing his hectic life and new Barkeep responsibilities is difficult; and expand his business
Ideals: Entrepeneur, Artistic. Flaws: Ugly. Bonds: Job, Poor. Occupation: Barkeep
Voice: German accent
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Evil (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 14 (+2) | 9 (-1) | 18 (+4) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Druidic, Elven, Abyssal, Dwarven
Attacks Melee +7 / 1d4+5, Ranged +4 / 1d4+2, Grapple +5
Possessions: 400 sp. 1 Average lock.
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