Mormo Power, Male Tiefling [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears many layers of old clothing at all times. He has moderate length chestnut hair. His silver eyes dart from person to person.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He has a minor phobia of water and hates getting wet.
History: Born in the west his family was never financially stable. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Locksmith. He has drifted from career to career and currently works as a Locksmith.
Motivation: Balancing his hectic life and new Locksmith responsibilities is difficult; and he'd like to take his coworkers down a peg
Ideals: Athletic, Joker. Flaws: Ugly, Fearful. Bonds: Poor, Job. Occupation: Locksmith
Voice: Slow speaker
Attributes [hide]
Medium (6'3") Tiefling, Chaotic Neutral (CR 11)
Armor Class 12
Hit Points 40 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 10 (+0) | 11 (+0) | 13 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 | 2 |
Possessions: 1800 gp.
Pallabar Daergel, Male Gnome [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His hair is white and very short. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is fixated on the number 56. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: Pallabar was born with his mother's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. Some 7 years later his spouse died after the birth of his daughter. Heartbroken, Pallabar never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.
Motivation: He is not mentally stable, and does not behave rationally; and wishes to resurrect an old love
Ideals: Optimist. Flaws: Addict, Insane. Bonds: Attractive, In love. Occupation: Shoemaker
Voice: Timid voice
Attributes [hide]
Small (3'6") Gnome, Chaotic Evil (CR 13)
Armor Class 13
Hit Points 73 (13d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 13 (+1) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Aquan
Attacks Melee +4 / 4d4+0, Ranged +6 / 4d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 3 | 3 |
Possessions: 2000 gp. Blue quartz (14 gp). Rose (30 gp). Eye agate (14 gp). Freshwater pearl (14 gp). Bloodstone (30 gp). Eye agate (14 gp). Violet garnet (1600 gp). Alexandrite (1600 gp). Red-brown spinel (90 gp). Sard (30 gp). 1 Minor magic item. 1 Minor magic item.
Dalgal Orcfoe, Male Dwarf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears white painted combat armor at almost all times. His hair is greying and his face has many wrinkles. He has several tiny sapphire earrings on each ear.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He was born in the south. Dalgal was born on a far southern forest where he grew up under the tutelage of his mother, an expert Mortician. He left for the south, certain he would find work there.
Motivation: He is greedy; and money/treasure
Flaws: Disease. Bonds: Immigrant, Rich, In love. Occupation: Mortician
Voice: Dark and ominous
Attributes [hide]
Medium (4'2") Dwarf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 20 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 18 (+4) | 9 (-1) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
Possessions: Just what you see.
Bork Bentley, Male Half-Orc [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he dresses in collared shirts and wears a proper scarf over his head. His white hair is drawn into a tight pony tail with a rose scrunchie. His ears are large.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was born on a small isolated farm. His first spouse was a Soapmaker, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Soapmaker they were divorced and he won custody of their daughter. He worked as a Tanner, and he later adopted a second daughter.
Motivation: His relatives are trying to arrange a marriage; and he loathes his own lifestyle
Ideals: Philantrophist. Flaws: Ugly, Depressed. Bonds: Nature, Family. Occupation: Tanner
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'4") Half-Orc, Lawful Evil (CR 7)
Armor Class 12
Hit Points 53 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 11 (+0) | 12 (+1) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Orc, Draconic
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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