Wrenn Maekkelferce, Male Gnome [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears clothing that is held on in multiple layers but all of it is in poor condition. He wears his white hair up in a very large beehive style do. His fair skin shows little sign of his aristocratic breeding.
Personality: While he acts the brute, he is far gentler than he would appear. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Recently he has begun working with bootleggers and crooks.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is terrified, and will act out of fear
Ideals: Fighting. Flaws: Fearful. Bonds: Poor, Attractive, Military. Occupation: Mortician
Voice: growls and snarls, animalistic
Attributes [hide]
Small (3'5") Gnome, Chaotic Good (CR 4)
Armor Class 10
Hit Points 28 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 18 (+4) | 15 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Celestial, Infernal
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 70 pp. Iolite (40 gp). Golden yellow topaz (400 gp). Golden yellow topaz (400 gp). Amethyst (130 gp). 1 Minor magic item.
Flame Of Shadows, Male Tabaxi [Permalink]
Personal [hide]
Description: A 6'3" eastern man, he usually wears his tan robe and has his glaive always slung over his shoulder. His brown fur has been sun bleached extensively. His thin eyebrows rest above his beady blue eyes.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. When Flame reached his early adolescence his Tabaxi father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Since then, he has sought to make the best of life.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Optimist. Flaws: Ugly, Impulsive. Bonds: Religious, Military. Occupation: Miller
Voice: Posh accent
Attributes [hide]
Medium (6'3") Tabaxi, Neutral Evil (CR 3)
Armor Class 15
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 20 (+5) | 10 (+0) | 10 (+0) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +7 / 1d8+5, Grapple +5
Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Seven Of Ale, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he is wearing a tight brown one piece outfit complete with pants, hood, and a cape. His orange fur is knotted and matted. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He served in the navy to pay for his family's outstanding loans. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting brigands, the young Seven began to lead the lost caravan. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is greedy; and a deep hatred of brigands
Ideals: Entrepeneur. Flaws: Insomniac. Bonds: Enemies, Rich, Military. Occupation: Fisher
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'7") Tabaxi, True Neutral (CR 11)
Armor Class 12
Hit Points 44 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 11 (+0) | 15 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Druidic
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 4 | 4 | 3 |
Possessions: 310 pp. A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (80 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Fire opal pendant on a fine gold chain (2100 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (80 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Zephan Love, Male Tiefling [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears skinny pants and wears a white and green robe with the hood down. He has moderate length purple hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines white.
Personality: Zephan wants to be seen as a stoic, levelheaded, noble Adept, so he tries to act the part. He does a good job, for the most part... He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: When he was but 8 years old his parents immigrated from the west. Zephan was born on a far western plains where he grew up under the tutelage of his father, an expert Roofer. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He feels that his past leaves him morally obligated to help.
Ideals: Disciplined. Flaws: Ugly, Insane. Bonds: Immigrant, Criminal record. Occupation: Roofer
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'3") Tiefling, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 10 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 9 (-1) | 14 (+2) | 16 (+3) | 17 (+3) |
Senses Passive Perception 15
Languages Common, Draconic, Aquan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
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