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NPC Generator

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Advanced [show]


Three Of World, Male Tabaxi [Permalink]

Personal [hide]

Description: He prefers to wear flannel, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'6" when asserting himself. His yellow fur is greasy and uncared for. His amber eyes are slightly larger than normal.

Personality: Eccentric and domineering, Three will drive conversation. He is lazy, self-centered, vain, and jealous.

History: The child of eastern immigrants he idolized his mother. He has had some formal poetry training, and achieved minor success. He has never given up on his poetry dream.

Motivation: His religion dominates his actions; and an old rival family wants him found

Ideals: Extrovert, Artistic. Flaws: Ugly, Selfish. Bonds: Immigrant. Occupation: Scribe

Voice: French accent

Attributes [hide]

Three Of World, Male Tabaxi Wizard 9
Medium (6'6") Tabaxi, Lawful Evil (CR 9)
Armor Class 13
Hit Points 45 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)11 (+0) 15 (+2)15 (+2)
Skills Athletics +3, Persuasion +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1144

Possessions: 40000 cp. Freshwater pearl (9 gp). Malachite (9 gp). Alexandrite (1500 gp). Azurite (9 gp). Eye agate (9 gp).


Social Check DCs


Lorm Law, Male Half-Orc [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears tattered old clothes. His chestnut hair is thinning but still full. He wears crescent spectacles with a black brim.

Personality: He is happy with his job as a Shipwright. He turns his eye from what people do, preferring to live and let live. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was born a particularly ugly child, much to the horror of his parents. Lorm was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. By chance he met his sister recently and the two have been together since.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Philantrophist. Flaws: Ugly. Bonds: Job, Family, Religious. Occupation: Shipwright

Voice: Speaks like tongue is numb

Attributes [hide]

Lorm Law, Male Half-Orc Expert 7
Medium (6'1") Half-Orc, Neutral Good (CR 7)
Armor Class 11
Hit Points 34 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)9 (-1) 9 (-1)13 (+1)
Skills Arcana +2, Deception +4
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 1000 gp.


Social Check DCs


Golm Gentry, Male Half-Orc [Permalink]

Personal [hide]

Description: This tall, slender man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He is bald on top and has large auburn tufts of hair around his ears. He has hazel eyes.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born in a small island village. Golm abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Golm was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: A need for knowledge about a nearby landmark; and revenge

Ideals: Fighting. Flaws: Ugly. Bonds: Adventurer, Enemies, Nature. Occupation: Mason

Voice: Hard of hearing, loud

Attributes [hide]

Golm Gentry, Male Half-Orc Commoner 3
Medium (5'2") Half-Orc, True Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 17 (+3)15 (+2) 11 (+0)10 (+0)
Skills History +4, Intimidation +2
Senses Passive Perception 10
Languages Common, Orc, Aquan, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 3100 sp. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Rimmon Fluke, Male Tiefling [Permalink]

Personal [hide]

Description: This man prefers to wear flannel, and sports empty pouches on his belt. He has wavy silver hair. His fierce white eyes like to dwell on things.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: From birth he was tutored by a cruel and relentless mentor. He was an adventurer many years ago and he formed a blood bond with his Tiefling companion (his 'brother'). In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: He is wracked by social anxiety; and he feels threatened by others

Ideals: Gifted. Flaws: Disease, Fearful. Bonds: Adventurer, Mentor. Occupation: Banker

Voice: Deep voice with rolling R's

Attributes [hide]

Rimmon Fluke, Male Tiefling Cleric 12
Medium (6'3") Tiefling, Lawful Good (CR 12)
Armor Class 12
Hit Points 64 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)13 (+1) 16 (+3)15 (+2)
Skills Athletics +5, Religion +5
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156544332

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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