Ekemon Severity, Male Tiefling [Permalink]
Personal [hide]
Description: He is constantly adorned with expensive silk clothing, often dyed in bright grey and black, and wears rings and necklaces with large, colorful gems, and carries longswords. His hair is chestnut and curly. He tend to wears goggles to shield his eyes.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has recently gotten a pet goose that steals things from people.
Motivation: He has money and likes to spend it; and he feels that his past leaves him morally obligated to help
Ideals: Fighting. Flaws: Shy, Antagonistic. Bonds: Rich, Slave, Criminal record. Occupation: Jeweler
Voice: Timid voice
Attributes [hide]
Medium (5'9") Tiefling, Neutral Evil (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 12 (+1) | 13 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 160 pp. 1 Masterwork Thieves’ tools.
Torz Woods, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He is physically well-built. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. He has several tiny topaz earrings on each ear.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. He worked as a nervous Assassin and found it very stressful. He has set out to sabotage the competition.
Motivation: Revenge; and money/treasure
Flaws: Greedy. Bonds: Rich, Job, Religious, Enemies. Occupation: Assassin
Voice: Old thin voice
Attributes [hide]
Medium (6'2") Half-Orc, Neutral Evil (CR 3)
Armor Class 11
Hit Points 24 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 13 (+1) | 18 (+4) | 9 (-1) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +3
Possessions: 100 pp.
Erky Folkor, Male Gnome [Permalink]
Personal [hide]
Description: He wears dull black sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sai, just in case. His attire stands in sharp contrast to his sai, which is beautifully polished and possesses an ornate carving of a card on it. He is bald on top and has large black tufts of hair around his ears. His brown eyes are slightly larger than normal.
Personality: Aggressive, abrasive, and angry, Erky embodies much of what other species detest in the Gnomes. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: His mother raised him in a mountain cabin. Before the accident, he was one of the most outspoken anti-Gnomish activists. He was mortally wounded, saved by a kind and fast-acting Gnomish doctor. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Gnomish compassion; and a strong sense of loyalty to gnomish people
Flaws: Ugly, Antagonistic, Racist. Bonds: Slave, Nature. Occupation: Engraver
Voice: Gruff and masculine
Attributes [hide]
Small (3'4") Gnome, Lawful Evil (CR 4)
Armor Class 10
Hit Points 28 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 8 (-1) | 15 (+2) | 18 (+4) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Celestial, Draconic, Auran, Dwarven
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 300 gp.
Guy Remein, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a brown armored body suit, with a simple white line shooting up and back down. His red hair is styled in orderly dreadlocks. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He has a massive crush on the younger sibling of the Banker who has hired him part-time. He works hard and plays hard.
History: Born to a Fletcher, his father struggled to pay the bills. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has gone from town to town working and never settling down anywhere, but has fallen for a local Fletcher. He hasn't told them the truth, but wants to settle down with them.
Motivation: To settle down with his crush; and he would like to get married and retire
Flaws: Hedonist. Bonds: Has a crush, Poor, Religious. Occupation: Banker
Voice: Sleepy voice
Attributes [hide]
Medium (5'9") Half-Elf, True Neutral (CR 5)
Armor Class 10
Hit Points 50 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 18 (+4) | 15 (+2) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Elven, Aquan, Giant
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
Possessions: 400 gp.
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