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NPC Generator

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Advanced [show]


Theobald Kimberly, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears light armors faded through time and improper care. He has a long auburn beard with little hanging trinkets. He is very pretty but has cold, dead eyes.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is able to make almost anything out of random pieces of junk.

History: Gifted from a young age, Theobald studied abroad. He went to a religious school and was inspired by the priests there in charitable deeds. He was granted necromantic powers by his dying brother.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Athletic, Gifted. Bonds: Attractive, Religious. Occupation: Assassin

Voice: Mousy voice

Attributes [hide]

Theobald Kimberly, Male Human Commoner 1
Medium (6'6") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 14 (+2)14 (+2) 16 (+3)15 (+2)
Skills Animal Handling +5, Arcana +4
Senses Passive Perception 13
Languages Common, Abyssal, Terran
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 110 gp.


Social Check DCs


Nazdûg Acton, Male Half-Orc [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He is wearing a long, yellow, dusty cloak. His whole body is exceptionally muscular. He keeps his long silver hair kept up in a rat tail. He wears large thick round spectacles.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is used to getting what he wants. In part because he is a meticulous planner.

History: When he was but 7 years old his parents immigrated from the south. His father had invested heavily in several trade routes and wanted him to inherit them. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Balancing his hectic life and new Masseuse responsibilities is difficult; and money/treasure

Ideals: Professionalism. Flaws: Antagonistic, Mundane. Bonds: Immigrant, Rich, Job. Occupation: Masseuse

Voice: Gruff and masculine

Attributes [hide]

Nazdûg Acton, Male Half-Orc Paladin 5
Medium (6'4") Half-Orc, Neutral Good (CR 5)
Armor Class 11
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)11 (+0) 9 (-1)12 (+1)
Skills History +3, Persuasion +4
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 4000 sp. Black pearl (600 gp). Chalcedony (80 gp). Star rose quartz (80 gp).


Social Check DCs


Emerald On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: This late middle aged man wears a tattered pair of loose red pants, a matching torn shirt, and a visible pair of similar condition same color briefs and is in decent physical shape. He has styled his white fur well, parting it to the left. He has gleaming, smiling hazel eyes.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born to loving parents in a slum to the west. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He now owns his own business.

Motivation: He is a bit of a kleptomaniac.

Ideals: Optimist. Flaws: Impulsive. Bonds: Poor, Criminal record, Job. Occupation: Mercenary

Voice: Slurs words

Attributes [hide]

Emerald On the Water, Male Tabaxi Adept 6
Medium (5'8") Tabaxi, Lawful Evil (CR 6)
Armor Class 12
Hit Points 25 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)15 (+2) 16 (+3)17 (+3)
Skills Insight +6, Investigation +5
Senses Passive Perception 13
Languages Common, Draconic, Gnome
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14331000

Possessions: 5000 sp.


Social Check DCs


Oskar Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He is dressed in a clean blue cloak covering his clean studded leather. Beneath his clothing is a huge mess of scar tissue. His black hair is cut short. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Stoic and calm, he prefers to meditate than take action. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was born to loving parents in a slum to the north. He moved from fad to fad and when he turned 15 he discovered writing. Due to his spouse's obsession with being a Stableman they were divorced and he won custody of their son. He worked as a Assassin, and he later adopted a second son.

Motivation: Wants to raise his children well; and to reunite with his absent mother

Ideals: Disciplined, Artistic. Bonds: Slave, Family, Poor. Occupation: Assassin

Voice: Relaxed voice

Attributes [hide]

Oskar Loderr, Male Dwarf Barbarian 7
Medium (4'3") Dwarf, Lawful Good (CR 7)
Armor Class 9
Hit Points 77 (7d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 17 (+3)9 (-1) 15 (+2)11 (+0)
Skills Insight +5, Persuasion +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1

Possessions: 8000 sp. Amber (130 gp). 1 Minor magic item.


Social Check DCs

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