Naill Amastacia, Male Elf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a white cloak and cross-gartered grey stockings. His golden hair is cut jaggedly and amateurishly. He has a dull look in his hazel eyes.
Personality: He snorts whenever he laughs or is feeling confident. He does not believe in violence as a means to an end. He is a dedicated Sage but believes his peers are too gung-ho.
History: He was born in the north. Cursed with a spirit at a very young age, Naill has worked very hard to control his curse. He left for the north, certain he would find work there.
Motivation: He loathes his own lifestyle; and he feels kind of lost in life
Ideals: Pacifist. Flaws: Disease, Depressed. Bonds: Immigrant. Occupation: Sage
Voice: Speaks in third person
Attributes [hide]
Medium (5'0") Elf, True Neutral (CR 13)
Armor Class 12
Hit Points 76 (13d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 14 (+2) | 12 (+1) | 14 (+2) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Celestial, Gnoll
Attacks Melee +4 / 4d4+0, Ranged +6 / 4d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 1 | 1 |
Possessions: 600 pp. Iolite (40 gp). Silver pearl (80 gp). Zircon (40 gp). Azurite (14 gp). Aquamarine (1600 gp). Clear bright green emerald (6000 gp). Tiger eye turquoise (14 gp). Black pearl (1600 gp). Deep green spinel (80 gp). White opal (500 gp). 1 Medium magic item.
Purson Harmony, Male Tiefling [Permalink]
Personal [hide]
Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a tight fitting green shirt and pants. His hair, while still mostly red, has prominent grey streaks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. A gypsy cursed him at a young age, leading to his ugly appearance. He's also a talented Junk Dealer, but doesn't like to broadcast it.
Motivation: Balancing his hectic life and new Armorer responsibilities is difficult; and to be a junk dealer again
Ideals: Artistic. Flaws: Ugly, Insane. Bonds: Job, Enemies. Occupation: Armorer
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'3") Tiefling, Chaotic Good (CR 8)
Armor Class 11
Hit Points 22 (8d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 13 (+1) | 11 (+0) | 15 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Goblin
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 4 | 3 | 3 | 2 | 0 |
Possessions: 200 gp. Deep green spinel (100 gp). Jet (100 gp). Coral (100 gp). Silver pearl (100 gp). Bloodstone (60 gp).
Calcitro Stoutbridge, Male Halfling [Permalink]
Personal [hide]
Description: He wears a black collared shirt and grey pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His hazel eyes are slightly larger than normal.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Calcitro was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To unite with his brother; and regain custody of his son
Ideals: Gifted. Flaws: Antagonistic. Bonds: Job, Poor, Family. Occupation: Stableman
Voice: Jamaican accent
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 9)
Armor Class 11
Hit Points 38 (9d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 10 (+0) | 12 (+1) | 14 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Auran, Giant
Attacks Melee +2 / 3d4-1, Ranged +3 / 3d4+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 |
Possessions: 11000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Theriatis Meliamne, Male Elf [Permalink]
Personal [hide]
Description: This dark-skinned male is wearing a perfectly clean shirt and pair of pants. He is tall, broad shouldered and powerfully built. His hair is cut close to his head. He wears crescent spectacles with a black brim.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born in the west. Theriatis was born on a far western mountains where he grew up under the tutelage of his father, an expert Spy. He left for the west, certain he would find work there.
Motivation: To get a good night's sleep.
Flaws: Insomniac. Bonds: Attractive, Adventurer, Immigrant. Occupation: Spy
Voice: Spits words with contempt
Attributes [hide]
Medium (5'3") Elf, Chaotic Good (CR 13)
Armor Class 10
Hit Points 31 (13d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 11 (+0) | 9 (-1) | 14 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Dwarven, Sylvan
Attacks Melee +6 / 4d4+2, Ranged +4 / 4d4+0, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 3 | 3 | 3 | 3 | 2 |
Possessions: 1000 gp. Silver-plated steel longsword with jet jewel in hilt (800 gp). Gold dragon comb with red garnet eye (1800 gp). Fire opal pendant on a fine gold chain (600 gp). Brass mug with jade inlays (600 gp). Embroidered silk and velvet mantle with numerous moonstones (600 gp). Jeweled gold crown (3000 gp). Fire opal pendant on a fine gold chain (600 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

