Kildrak Hammerstone, Male Dwarf [Permalink]
Personal [hide]
Description: He wears baggy white pantaloons and a black scarf. He has relatively light skin and is very physically imposing due to his abundance of muscles. He has a very tight haircut. He wears large thick round spectacles.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is a very good compulsive liar and kleptomaniac.
History: He was born the only child of a wealthy merchant. His father worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled father and took his father's old job. By chance he met his sister recently and the two have been together since.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to unite with his sister
Ideals: Entrepeneur, Fighting. Flaws: Disease. Bonds: Criminal record, Family. Occupation: Layabout
Voice: Prounounces S like Z
Attributes [hide]
Medium (4'2") Dwarf, Lawful Evil (CR 9)
Armor Class 12
Hit Points 74 (9d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 18 (+4) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Orc, Abyssal
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 4 | 3 | 2 |
Possessions: 800 gp. Smoky quartz (80 gp). Smoky quartz (80 gp). Rock crystal (80 gp). 1 Minor magic item. 1 Minor magic item.
Hupe Jamjar, Male Halfling [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a simple grey robe with green stripes complete with hood. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Aggressive, abrasive, and angry, Hupe embodies much of what other species detest in the Halflings. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He moved out north to avoid the crime he committed. Recently he has begun working with bootleggers and crooks.
Motivation: He has comitted a past crime that haunts him to this day.
Ideals: Athletic. Flaws: Antagonistic, Depressed. Bonds: Attractive, Criminal record. Occupation: Animal Trainer
Voice: Thin and wheezing
Attributes [hide]
Small (3'0") Halfling, Chaotic Neutral (CR 2)
Armor Class 15
Hit Points 8 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 19 (+4) | 9 (-1) | 9 (-1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
Possessions: 110 gp.
Bidreked Mohradyllion, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a faded coat and loose pants complete with top hat. He has moderate length silver crest. This red eyed southerner is not easily forgotten.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He helped his father out around the business and became quite the natural. He has worked as a Junk Dealer like his father before him.
Motivation: Sabotage a competitor; and expand his business
Ideals: Athletic, Opinionated, Philantrophist, Gifted. Bonds: Job. Occupation: Junk Dealer
Voice: Nasally tone
Attributes [hide]
Medium (6'4") Dragonborn, Neutral Good (CR 15)
Armor Class 13
Hit Points 83 (15d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 16 (+3) | 18 (+4) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Giant, Aquan, Abyssal, Auran
Attacks Melee +8 / 4d8+3, Ranged +8 / 4d8+3, Grapple +3
Possessions: 5000 gp. A large tome filled with over one hundred recipes written by a former royal chef. (120 gp). Large well-done wool tapestry (200 gp). Brass mug with jade inlays (200 gp). Large well-done wool tapestry (200 gp). A necklace of small pink pearls (5000 gp).
Jabbie Sympony, Male Gnome [Permalink]
Personal [hide]
Description: This man wears bulky grey painted plate armor, and sports empty pouches on his belt. He has a small bristly mustache and wavy white hair. His eyes are likewise violet. His teeth are yellowed and unaligned.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He helped his father out around the business and became quite the natural. Due to his spouse's obsession with being a Carpenter they were divorced and he won custody of their son. He worked as a Merchant, and he later adopted a second son.
Motivation: To reunite with his absent father; and he is unsatisfied with his job
Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Family, Job. Occupation: Merchant
Voice: Sensual and smooth
Attributes [hide]
Small (3'3") Gnome, Lawful Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 14 (+2) | 17 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Infernal, Ignan, Giant
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 40 gp.
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