Thorin Helcral, Male Dwarf [Permalink]
Personal [hide]
Description: He typically wears a sleeveless long coat of deep blue leather and dull black iron scale mail. His brown hair is lengthy and is close to two feet long. His hazel eyes lackadaisically let the world flow into them.
Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He is used to getting what he wants. In part because he is a meticulous planner.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: A strong sense of loyalty to Dwarven people; and obtaining odd cultural dwarven artifacts is his passion
Ideals: Artistic, Professionalism, Gifted. Flaws: Racist. Bonds: Adventurer. Occupation: Sage
Voice: Soothing and warm
Attributes [hide]
Medium (4'0") Dwarf, Neutral Evil (CR 11)
Armor Class 12
Hit Points 72 (11d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 19 (+4) | 17 (+3) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll, Elven, Draconic
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 | 2 | 0 | 0 |
Possessions: 500 gp. Chrysoprase (70 gp). Black pearl (800 gp). Golden yellow topaz (800 gp). Golden yellow topaz (800 gp). 1 Minor magic item.
Trey Gracey, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor. He carries a battered rapier and tarnished glaive as well. He is bald on top and has large silver tufts of hair around his ears. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Trey hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Gifted from a young age, Trey studied abroad. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. He was granted druidic powers by his dying brother.
Motivation: He is not mentally stable, and does not behave rationally; and he is unsatisfied with his job
Ideals: Fighting, Artistic, Gifted. Flaws: Ugly, Insane. Occupation: Barber
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'9") Half-Elf, True Neutral (CR 11)
Armor Class 11
Hit Points 33 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 10 (+0) | 18 (+4) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Sylvan, Draconic, Halfling, Infernal
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +4
Possessions: 240 pp. 1 Minor magic item. 1 Minor magic item.
Abad Wisdom, Male Tiefling [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a fancy black suit. His silver hair is drawn into a tight pony tail with a cross scrunchie. His white eyes dart from person to person to random spaces in the air.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: He was born in the north. Through the years after Abad was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Abad's father didn't care for him much, and the feeling was mutual. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He is a bit of a kleptomaniac.
Ideals: Justice. Flaws: Mundane, Antagonistic. Bonds: Attractive, Criminal record, Immigrant. Occupation: Slave Trader
Voice: Dutch accent
Attributes [hide]
Medium (6'3") Tiefling, True Neutral (CR 7)
Armor Class 12
Hit Points 38 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 17 (+3) | 14 (+2) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Orc, Undercommon
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 3 | 2 | 1 |
Possessions: 100 pp.
Rael Firahel, Male Elf [Permalink]
Personal [hide]
Description: 5'1" and lanky with angular features, he is an attractive figure. He wears just a pastel suit. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He will rave to anyone who will listen. Flattery will make him almost putty in your hands.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He uses money and sex appeal to get what he needs; and money/treasure
Flaws: Addict, Insane, Selfish. Bonds: Attractive, Rich. Occupation: Animal Trainer
Voice: Sleepy voice
Attributes [hide]
Medium (5'1") Elf, Chaotic Good (CR 13)
Armor Class 13
Hit Points 55 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 10 (+0) | 14 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Goblin, Gnome
Attacks Melee +4 / 4d4+0, Ranged +7 / 4d4+3, Grapple +4
Possessions: 2000 gp.
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