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NPC Generator

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Advanced [show]


Dadalan Tiammanthyllish, Male Dragonborn [Permalink]

Personal [hide]

Description: He sports yellow clothing, slightly heavier than average wear. He wears his bronze crest down. His eyes are likewise red. His teeth are white and perfect.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: The child of southern immigrants he idolized his mother. He went to a religious school and was inspired by the priests there in charitable deeds. Being a Painter kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He has a rivalry with the Church that dominates his actions; and he has comitted a past crime that haunts him to this day

Bonds: Attractive, Criminal record, Religious, Immigrant, Adventurer. Occupation: Painter

Voice: Rhymes sentences (sorry)

Attributes [hide]

Dadalan Tiammanthyllish, Male Dragonborn Wizard 5
Medium (6'1") Dragonborn, Neutral Evil (CR 5)
Armor Class 12
Hit Points 25 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)14 (+2) 9 (-1)12 (+1)
Skills Arcana +5, History +5
Senses Passive Perception 9
Languages Common, Halfling, Druidic
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343210

Possessions: 4000 sp.


Social Check DCs


Cairn Bedlam, Male Tiefling [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He is wearing the road beaten gear of a warrior. His blue hair is lengthy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep red.

Personality: He is very quiet and rarely speaks above a whisper. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was always a brilliant, if unscrupulous mind. From there he went from mercenary job to mercenary job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has passion for adventuring and risk; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Logical. Flaws: Ugly, Shy, Insane. Bonds: Adventurer. Occupation: Gardener

Voice: Uses lots of figures of speech

Attributes [hide]

Cairn Bedlam, Male Tiefling Commoner 7
Medium (6'10") Tiefling, True Neutral (CR 7)
Armor Class 11
Hit Points 45 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 18 (+4)12 (+1) 14 (+2)17 (+3)
Skills Investigation +4, Medicine +5
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3

Possessions: 7000 sp.


Social Check DCs


Hupe Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: This eastern man wears rags and sports a simple walking cane. His clothes are grease stained in places. He wears his golden hair up in a very large beehive style do. His eyes are likewise green. His teeth are white and perfect.

Personality: His tongue was cut out and he uses sign language. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Cursed with vampirism at a very young age, Hupe has worked very hard to control his curse. He left for the east, certain he would find work there.

Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark

Flaws: Disease. Bonds: Poor, Immigrant, Attractive, Adventurer, Slave. Occupation: Sage

Voice: Laughs frequently while speaking

Attributes [hide]

Hupe Sunmeadow, Male Halfling Paladin 11
Small (3'2") Halfling, Neutral Evil (CR 11)
Armor Class 15
Hit Points 75 (11d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 13 (+1)16 (+3) 12 (+1)17 (+3)
Skills Deception +7, Investigation +7
Senses Passive Perception 11
Languages Common, Halfling, Gnoll, Sylvan, Goblin
Attacks Melee +5 / 3d8+1, Ranged +8 / 3d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13011

Possessions: 1000 gp. Brass mug with jade inlays (200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Senteq Welber, Male Gnome [Permalink]

Personal [hide]

Description: 3'5" and muscular, this western man wears a black tunic with violet highlights, and long green pants that bunch up around his shoes. He has moderate length silver hair. His brown eyes are slightly larger than normal.

Personality: Senteq is depressed about a lot of things. He tends to be a nihilist. He is a great chef.

History: From birth he was tutored by a cruel and relentless mentor. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Due to his spouse's obsession with being a Fortune-teller they were divorced and he won custody of their son. He worked as a Mason, and he later adopted a second son.

Motivation: He wants to get laid; and wants to work out more often

Ideals: Athletic, Gifted. Flaws: Depressed. Bonds: Mentor, Family, Has a crush. Occupation: Mason

Voice: American accent

Attributes [hide]

Senteq Welber, Male Gnome Ranger 7
Small (3'5") Gnome, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 45 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)12 (+1) 15 (+2)15 (+2)
Skills History +4, Survival +5
Senses Passive Perception 12
Languages Common, Gnome, Goblin
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 8000 sp. Alexandrite (700 gp). Black pearl (700 gp). Chalcedony (60 gp). Emerald (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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