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NPC Generator

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Advanced [show]


Whurbin Ungart, Male Dwarf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a white vest and prefers brown and black shirts. His boots appear to have been at one point steel toed but are quite worn down. His red hair is matted, messy, and big. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He does not believe in violence as a means to an end. He is a dedicated Hunter but believes his peers are too gung-ho.

History: The child of a Performer, who enjoyed hunting, Whurbin was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Whurbin took refuge in the large cave and found the beat up hammer and armor he uses now. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Wants to work out more often; and obtaining odd cultural dwarven artifacts is his passion

Ideals: Athletic, Pacifist. Flaws: Ugly, Shy. Bonds: Nature. Occupation: Hunter

Voice: Stutters

Attributes [hide]

Whurbin Ungart, Male Dwarf Druid 2
Medium (4'4") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 23 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 19 (+4)12 (+1) 14 (+2)7 (-2)
Skills Animal Handling +4, Nature +3
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: Citrine (70 gp). Deep green spinel (150 gp). Moonstone (70 gp).


Social Check DCs


Akmen Nowhere, Male Tiefling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears many layers of old clothing at all times. His hair is cut close to his head. His face is scarred and worn.

Personality: Aggressive, abrasive, and angry, Akmen embodies much of what other species detest in the Tieflings. He pushes his goals aggressively. He is also a coward if confronted.

History: He got into the Spy business at a young age. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He became a Spy soon after.

Motivation: He's repulsed by the PC.

Flaws: Ugly, Antagonistic, Fearful. Bonds: Poor, Job, In love. Occupation: Spy

Voice: Ums and uhs a lot

Attributes [hide]

Akmen Nowhere, Male Tiefling Druid 3
Medium (5'2") Tiefling, Lawful Good (CR 3)
Armor Class 9
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 17 (+3)13 (+1) 12 (+1)14 (+2)
Skills Deception +4, Nature +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 300 gp.


Social Check DCs


Frouse Quillsharpener, Male Gnome [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his trident with his veritable burlap sack of a shirt. His attire stands in sharp contrast to his trident, which is beautifully polished and possesses an ornate carving of a butterfly on it. He keeps his brown hair in a pixie cut. His fair skin shows little sign of his aristocratic breeding.

Personality: He loves telling others what to do and how they should feel about things. As long as the job gets done he does not care how it got done.

History: When he was but 4 years old his parents immigrated from the north. As a young adult he joined a group advocating for an improvement in Gnomish conditions. He moves from town to town, unable to find a place to settle.

Motivation: A strong sense of loyalty to Gnomish people; and he wants nothing more than to rejoin the army

Ideals: Opinionated, Professionalism. Flaws: Racist. Bonds: Attractive, Immigrant. Occupation: Assassin

Voice: Mumbles to self between sentences

Attributes [hide]

Frouse Quillsharpener, Male Gnome Bard 14
Small (3'8") Gnome, Neutral Good (CR 14)
Armor Class 14
Hit Points 95 (14d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 16 (+3)14 (+2) 14 (+2)12 (+1)
Skills History +7, Insight +7
Senses Passive Perception 12
Languages Common, Gnome, Celestial, Sylvan
Attacks Melee +3 / 4d6-2, Ranged +8 / 4d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1543333

Possessions: Chrysoprase (30 gp). Fiery yellow corundum (1200 gp). Tiger eye turquoise (9 gp). Pink pearl (140 gp). Iolite (30 gp). Iolite (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thamuz Panic, Male Tiefling [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. His purple hair is singed and shortened. He wears large thick round spectacles.

Personality: He is business-like. He takes instructions and follows them to the letter. He misses his home and complains about the freezing weather, even in summer.

History: He was born at the edge of vast forest. Thamuz was born on a far eastern forest where he grew up under the tutelage of his father, an expert Roofer. He became a Roofer soon after.

Motivation: Balancing his hectic life and new Roofer responsibilities is difficult; and wants to open a new tavern

Ideals: Professionalism. Flaws: Ugly. Bonds: Immigrant, Nature, Job. Occupation: Roofer

Voice: Sighs a lot, exhausted

Attributes [hide]

Thamuz Panic, Male Tiefling Monk 2
Medium (6'1") Tiefling, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 21 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)17 (+3) 11 (+0)10 (+0)
Skills Athletics +3, Investigation +5
Senses Passive Perception 10
Languages Common, Elven, Orc, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +5

Possessions: 90 gp.


Social Check DCs

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