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NPC Generator

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Advanced [show]


Rurik Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: He is in excellent shape and prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His auburn hair is singed and shortened. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. Animals are drawn to him, and he is able to talk to them.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was granted martial powers by his dying brother.

Motivation: He's repulsed by the PC; and he is not mentally stable, and does not behave rationally

Ideals: Athletic, Gifted. Flaws: Ugly, Insane, Antagonistic. Bonds: Rich. Occupation: Servant

Voice: Russian accent

Attributes [hide]

Rurik Battlehammer, Male Dwarf Rogue 3
Medium (4'2") Dwarf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)9 (-1) 12 (+1)6 (-2)
Skills History +1, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp.


Social Check DCs


Adrik Morigak, Male Dwarf [Permalink]

Personal [hide]

Description: This exceptionally lanky man likes to wear ponchos typically of a light yellow in addition to tight pants. He has auburn hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is used to getting what he wants. In part because he is a meticulous planner.

History: Adrik was born the youngest of three triplets. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To share knowledge with the world; and meet up once more with his childhood friend

Ideals: Professionalism, Logical. Flaws: Sensitive. Bonds: Family, Adventurer. Occupation: Blacksmith

Voice: Aggressive tone

Attributes [hide]

Adrik Morigak, Male Dwarf Sorcerer 2
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 5 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)13 (+1) 14 (+2)10 (+0)
Skills Deception +2, Intimidation +2
Senses Passive Perception 12
Languages Common, Dwarven, Gnome
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 300 sp.


Social Check DCs


Wrenn Turen, Male Gnome [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has wavy blonde hair. He has gleaming, smiling hazel eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is lazy and tries to find solutions quickly.

History: He was raised in a white middle class family as the only child. He was an athlete and attended two major summer competitions. He never won. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: To clean up the streets; and marry his brother to traveling adventurers

Ideals: Athletic. Flaws: Shy, Lazy, Mundane. Bonds: Family, Guardian. Occupation: Jeweler

Voice: Hissing voice

Attributes [hide]

Wrenn Turen, Male Gnome Aristocrat 12
Small (3'5") Gnome, Chaotic Good (CR 12)
Armor Class 14
Hit Points 96 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 17 (+3)14 (+2) 13 (+1)11 (+0)
Skills Intimidation +4, Perception +5
Senses Passive Perception 15
Languages Common, Gnome, Orc, Goblin
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +3

Possessions: 1000 gp. Deep blue spinel (200 gp). Obsidian (13 gp). Zircon (60 gp). Star rose quartz (60 gp). Hematite (13 gp). Emerald (1000 gp). Carnelian (60 gp). Moonstone (60 gp). Silver pearl (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


William Axton, Male Human [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across his face, he prefers to wear grey pants and tee shirts. He wears his hair in dreadlocks. He wears crescent spectacles with a black brim.

Personality: He loves telling others what to do and how they should feel about things. William enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Like his father and his brother before him, after school he went straight into learning to become a Shepherd. He has achieved small success as a Shepherd.

Motivation: Doesn't want to be a Shepherd and was forced into it by his family; and wants to raise his children well

Ideals: Opinionated. Flaws: Hedonist, Antagonistic. Bonds: Job, Family. Occupation: Shepherd

Voice: High pitched and raspy

Attributes [hide]

William Axton, Male Human Sorcerer 1
Medium (6'6") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 14 (+2)12 (+1) 10 (+0)13 (+1)
Skills Religion +3, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 500 sp.


Social Check DCs

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