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NPC Generator

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Advanced [show]


Thamuz Panic, Male Tiefling [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears rags and sports a simple walking cane. He has moderate length black hair. He wears an eyepatch.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He always tries to repair and not replace. It was this mentality that drove him into the Performer business.

History: His parents moved while he was still in utero so he is the first generation to be born here. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. After a long history of fighting, Thamuz and his spouse have recently divorced.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Persistence, Fighting. Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant. Occupation: Performer

Voice: Squeaky

Attributes [hide]

Thamuz Panic, Male Tiefling Fighter 4
Medium (6'1") Tiefling, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 19 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 10 (+0)16 (+3) 9 (-1)14 (+2)
Skills Athletics +1, Survival +1
Senses Passive Perception 9
Languages Common, Sylvan, Giant, Ignan
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: Star ruby (400 gp). Malachite (10 gp). Jet (60 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Orsik Strongheart, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). His hair is short and golden. His eyes are amber and he is always smoking a pipe.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born in the west, but his parents moved at a very young age to the south. Cursed with lycanthropy at a very young age, Orsik has worked very hard to control his curse. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He doesn't get along with people that don't share his tastes; and a need for knowledge about a nearby landmark

Ideals: Impeccable. Flaws: Cynical, Disease. Bonds: Adventurer, Immigrant. Occupation: Navigator

Voice: Rhymes sentences (sorry)

Attributes [hide]

Orsik Strongheart, Male Dwarf Sorcerer 2
Medium (4'1") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)15 (+2) 14 (+2)8 (-1)
Skills Deception +1, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven, Giant, Ignan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 140 pp. 1 Masterwork manacles.


Social Check DCs


Hoshgrish Upton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a worn and beaten armor. His white hair is knotted and matted. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Eccentric and domineering, Hoshgrish will drive conversation. He is obsessed with finding treasure.

History: Born in the south to a Guard, Hoshgrish learned a great deal about his mother's area of expertise. His first spouse was a Spice Merchant, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has dedicated himself to building a better kind of golem.

Motivation: Meet up once more with his childhood friend.

Ideals: Extrovert. Bonds: Adventurer, Job, Family. Occupation: Guard

Voice: Scottish accent

Attributes [hide]

Hoshgrish Upton, Male Half-Orc Aristocrat 10
Medium (5'2") Half-Orc, Lawful Good (CR 10)
Armor Class 10
Hit Points 37 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 9 (-1)12 (+1) 12 (+1)12 (+1)
Skills Insight +5, Investigation +5
Senses Passive Perception 11
Languages Common, Orc, Terran
Attacks Melee +7 / 3d6+3, Ranged +4 / 3d6+0, Grapple +3

Possessions: 1900 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Guy Eastoft, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'5" when asserting himself. He has shaved his head bald. He wears round tiny glasses practically rammed into his face.

Personality: He has always had a great fascination with Human culture. A true patriot, Guy would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Guy was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Recently he has begun working with bootleggers and crooks.

Motivation: Human compassion; and he wants nothing more than to rejoin the army

Flaws: Racist. Bonds: Attractive, Military, Poor, Nature. Occupation: Shipwright

Voice: Italian accent

Attributes [hide]

Guy Eastoft, Male Human Monk 1
Medium (5'5") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 17 (+3)11 (+0) 14 (+2)14 (+2)
Skills Investigation +2, Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 140 gp.


Social Check DCs

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