Uraim Daraln, Male Dwarf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a fine chain shirt which he covers with green colored cloaks and clothing. He keeps his blonde hair in a pixie cut. He wears an eyepatch.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He enjoys reading and quiet.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He feels kind of lost in life; and he loathes his own lifestyle
Ideals: Logical, Gifted. Flaws: Ugly, Depressed, PTSD. Occupation: Sailor
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (4'2") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 13 (2d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 10 (+0) | 12 (+1) | 13 (+1) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Dwarven, Undercommon
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
Thamior Ilphelkiir, Male Elf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Elf, and stands approximately 5'2". He typically wears a sleeveless long coat of deep pastel leather and dull green iron scale mail, and his gloved hand is found clutching a spear. His auburn hair is drawn into a tight pony tail with a card scrunchie. His fair skin shows little sign of his aristocratic breeding.
Personality: While he acts the brute, he is far gentler than he would appear. He has all his life been fascinated with poetry.
History: Sold as a small child to a slaver, Thamior was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Before the accident, he was one of the most outspoken anti-Elven activists. He was mortally wounded, saved by a kind and fast-acting Elven doctor. He has never given up on his poetry dream.
Motivation: Elven compassion; and a strong sense of loyalty to elven people
Ideals: Fighting, Artistic. Flaws: Racist. Bonds: Attractive, Mentor. Occupation: Detective
Voice: Slurs words
Attributes [hide]
Medium (5'2") Elf, Neutral Good (CR 13)
Armor Class 15
Hit Points 64 (13d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 20 (+5) | 10 (+0) | 12 (+1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 16
Languages Common, Elven, Druidic
Attacks Melee +6 / 4d4+2, Ranged +9 / 4d4+5, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 1 | 1 | 1 | 0 |
Possessions: 4000 gp. Lapis lazuli (15 gp). Brown-green garnet (100 gp). Alexandrite (400 gp). Golden yellow topaz (400 gp). Blue-white diamond (6000 gp). Rhodochrosite (15 gp). Bloodstone (30 gp). Malachite (15 gp). Malachite (15 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Jocelyn Southey, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a tattered pair of loose yellow pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His hair is long and auburn with streaks of brown, and is pulled back with small yellow clips. His beard is brown, braided, and well cared for. He wears an eyepatch.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is obsessed with a lost civilization.
History: Jocelyn was raised in a hard working conservative environment. He was an apprentice working in his father's forge. He then took over the family business and is one of the better Bather for hire.
Motivation: Balancing his hectic life and new Bather responsibilities is difficult; and further expansion of business
Ideals: Joker. Flaws: Ugly. Bonds: Poor, Adventurer, Job. Occupation: Bather
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 23 (5d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 12 (+1) | 15 (+2) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 4 | 3 | 2 | 1 |
Possessions: 400 gp. Embroidered silk and velvet mantle with numerous moonstones (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Rangrim Daraln, Male Dwarf [Permalink]
Personal [hide]
Description: A moderately attractive man, he is constantly adorned with expensive silk clothing, often dyed in bright black and green, and wears rings and necklaces with large, colorful gems. His tied-back hair is auburn. He wears round tiny glasses practically rammed into his face.
Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He got into the Masseuse business at a young age. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. He used his abilities to travel the world and help people.
Motivation: Expand his business; and balancing his hectic life and new masseuse responsibilities is difficult
Ideals: Artistic, Philantrophist, Gifted. Bonds: Rich, Attractive, Job. Occupation: Masseuse
Voice: Russian accent
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 17 (2d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 17 (+3) | 13 (+1) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Terran
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 600 sp.
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Their contribution stands as a beacon of hope for all adventurers!


