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NPC Generator

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Advanced [show]


Faran Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: This late middle aged man is wearing a long, green, dusty cloak and is in decent physical shape. His moppish black hair is in a traditional bowl cut. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: Confrontational and typically high on some drug or another. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Mayor arts, while his mother instructed him in etiquette, music and courtly manner. Like his father and his sister before him, after school he went straight into learning to become a Mayor. He then took over the family business and is one of the better Mayor for hire.

Motivation: He has money and likes to spend it; and he has a crush on the local fisher

Flaws: Addict. Bonds: Family, Rich, Job, Has a crush. Occupation: Mayor

Voice: Hollow voice

Attributes [hide]

Faran Stoutman, Male Halfling Ranger 6
Small (3'2") Halfling, Lawful Neutral (CR 6)
Armor Class 14
Hit Points 35 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 13 (+1)12 (+1) 14 (+2)11 (+0)
Skills Perception +5, Sleight of Hand +6
Senses Passive Perception 16
Languages Common, Halfling, Gnome
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Gale Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a tan vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his tan boots flare out at the collars. His fur is gray and curly. His green eyes dart from person to person.

Personality: He hates Tabaxis with a passion. As such he is filled with self loathing. He is a ruthless business man, a trait he acquired from his father.

History: He was raised in a white middle class family as the only child. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. By chance he met his sister recently and the two have been together since.

Motivation: To find somewhere to settle down.

Ideals: Entrepeneur. Flaws: Racist, Mundane. Bonds: Family. Occupation: Glassblower

Voice: German accent

Attributes [hide]

Gale Prim Posies, Male Tabaxi Fighter 4
Medium (6'5") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 16 (+3)11 (+0) 13 (+1)15 (+2)
Skills Arcana +2, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Zepar Charm, Male Tiefling [Permalink]

Personal [hide]

Description: This man is very fat, and wears rags and sports a simple walking cane. His chestnut hair is thinning but still full. He tend to wears goggles to shield his eyes.

Personality: Zepar hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Zepar was born in the south. At a young age he loved to build and create. A few years later when the east was not economically sound they moved to his current location. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Retire the richest man in the south; and wants a kiss

Ideals: Artistic, Entrepeneur, Persistence. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Scribe

Voice: Forgets to breathe while speaking

Attributes [hide]

Zepar Charm, Male Tiefling Bard 3
Medium (5'5") Tiefling, True Neutral (CR 3)
Armor Class 11
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 9 (-1)10 (+0) 8 (-1)13 (+1)
Skills Acrobatics +3, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 400 gp. Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp).


Social Check DCs


Wrenn Fiddlefen, Male Gnome [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is dressed in earthy colors with a white and red handkerchief worn on his right side. His auburn hair is braided into rings. He has several tiny emerald earrings on each ear.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Gnome in existence. He does not trust anyone and sleeps with one eye open.

History: He was born the only child of a wealthy merchant. A gypsy cursed him at a young age, leading to his ugly appearance. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Retire the richest man in the north.

Ideals: Justice, Entrepeneur. Flaws: Insomniac, Ugly. Bonds: Immigrant, Rich. Occupation: Scribe

Voice: Timid voice

Attributes [hide]

Wrenn Fiddlefen, Male Gnome Aristocrat 14
Small (3'3") Gnome, Neutral Good (CR 14)
Armor Class 11
Hit Points 128 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 18 (+4)15 (+2) 12 (+1)13 (+1)
Skills Persuasion +6, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Gnome, Auran, Celestial
Attacks Melee +5 / 4d6+0, Ranged +5 / 4d6+0, Grapple +0

Possessions: 1000 gp. Citrine (60 gp). Tiger eye turquoise (12 gp). 1 Minor magic item.


Social Check DCs

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