Thamuz Panic, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has done his best to style his white hair to look like a famous performer. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep black.
Personality: He will rave to anyone who will listen. He cannot resist a sob story and will often dote over anyone who has one.
History: The child of southern immigrants he idolized his mother. He moved out west to avoid the crime he committed. After months of barely getting by, Thamuz managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.
Motivation: Balancing his hectic life and new Courier responsibilities is difficult; and sabotage a competitor
Ideals: Philantrophist. Flaws: Insane. Bonds: Rich, Immigrant, Criminal record, Job. Occupation: Courier
Voice: Sounds elderly
Attributes [hide]
Medium (6'6") Tiefling, Chaotic Neutral (CR 14)
Armor Class 10
Hit Points 67 (14d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 13 (+1) | 10 (+0) | 16 (+3) | 17 (+3) |
Senses Passive Perception 18
Languages Common
Attacks Melee +6 / 4d6+1, Ranged +5 / 4d6+0, Grapple +1
Possessions: 4000 gp. Jasper (30 gp). Sardonyx (30 gp). Golden pearl (50 gp). Star rose quartz (30 gp). Aquamarine (700 gp). Onyx (30 gp). Blue sapphire (1600 gp). Rose (30 gp). Star ruby (1600 gp). Banded agate (11 gp). Jet (50 gp). Deep blue spinel (700 gp). Hematite (11 gp). 1 Medium magic item.
Halimath Caerdonel, Male Elf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears loose pants and a collared shirt complete with sweater beneath his coat. His hair is greying and his face has many wrinkles. His eyes, though not visible through his cowl, are violet.
Personality: He can speak with the recently deceased. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: He was raised in a white middle class family as the only child. While he appears to be a normal Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Being a Sailor kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.
Ideals: Gifted. Flaws: Insane, Mundane. Bonds: Immigrant, Criminal record. Occupation: Sailor
Voice: Mousy voice
Attributes [hide]
Medium (5'1") Elf, Chaotic Evil (CR 13)
Armor Class 15
Hit Points 36 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 21 (+5) | 11 (+0) | 14 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Auran
Attacks Melee +5 / 4d4+1, Ranged +9 / 4d4+5, Grapple +5
Possessions: Jet (90 gp). Jasper (70 gp). 1 Medium magic item.
Osco Brightmoon, Male Halfling [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears light armors faded through time and improper care. His hair is long and black with streaks of auburn, and is pulled back with small blue clips. His beard is auburn, braided, and well cared for. He has gleaming, smiling green eyes.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He uses divination through singing.
History: When he was but 8 years old his parents immigrated from the west. Cursed with vampirism at a very young age, Osco has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Wishes to resurrect an old love; and he is greedy
Ideals: Disciplined, Gifted. Flaws: Disease. Bonds: Immigrant. Occupation: Miller
Voice: Italian accent
Attributes [hide]
Small (3'3") Halfling, True Neutral (CR 8)
Armor Class 15
Hit Points 42 (8d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 19 (+4) | 11 (+0) | 13 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Gnome
Attacks Melee +5 / 2d10+2, Ranged +7 / 2d10+4, Grapple +4
Possessions: 1600 gp. Eyepatch with mock eye of sapphire and moonstone (1600 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Gold and topaz bottle stopper cork (900 gp). 1 Minor magic item.
Naeris Ofandrus, Male Elf [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. He wears a mask on his face.
Personality: He exudes charisma. He is a tour de force of persuasion. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: Born to a pair of adventurers, Naeris grew up listening to his mother's many stories. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Herbalist. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Obtaining odd cultural Elven artifacts is his passion.
Bonds: Attractive, Family, Adventurer, Job. Occupation: Herbalist
Voice: Rolls R's
Attributes [hide]
Medium (4'10") Elf, Chaotic Evil (CR 9)
Armor Class 14
Hit Points 29 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 19 (+4) | 11 (+0) | 11 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +6 / 3d4+3, Ranged +7 / 3d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 5000 sp. Sapphire pendant on gold chain (1400 gp).
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Their contribution stands as a beacon of hope for all adventurers!