Shamash Shestendeliath, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has moderate length white crest. He has gold eyes.
Personality: He is business-like. He takes instructions and follows them to the letter. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: He was born blind and as such lacked many opportunities for work. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.
Motivation: Money/treasure; and he is greedy
Ideals: Professionalism. Flaws: Disease. Bonds: Attractive, Rich. Occupation: Detective
Voice: Eastern European accent
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 44 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 18 (+4) | 10 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 30000 cp. 1 Minor magic item. 1 Minor magic item.
Damien Hilltopple, Male Halfling [Permalink]
Personal [hide]
Description: This dark-skinned male wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. He is tall, broad shouldered and powerfully built. He has dyed his greying white hair a little too much giving a sharp white color. His hazel eyes dart from person to person to random spaces in the air.
Personality: Eccentric and domineering, Damien will drive conversation. He also has developed a complete distrust of the Miner profession.
History: Born in the east to a Jeweler, Damien learned a great deal about his father's area of expertise. At some point he was captured by brigands and was tortured. After several years of this he finally managed to escape. He has set out to sabotage the competition.
Motivation: Wants to open a new tavern; and sabotage a competitor
Ideals: Extrovert. Flaws: Ugly. Bonds: Job, Slave, Enemies. Occupation: Jeweler
Voice: High pitched and raspy
Attributes [hide]
Small (3'0") Halfling, True Neutral (CR 1)
Armor Class 15
Hit Points 3 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 19 (+4) | 8 (-1) | 17 (+3) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Orc, Undercommon, Goblin
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: A miniature golden chest with tiny emeralds lining the top (110 gp).
Delebean Wildwander, Male Gnome [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is renowned for his bright tan suits and hats. His blonde hair is matted, messy, and big. He is baby faced.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was born on a small isolated farm. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Butcher. He now travels the world, in search of power and loot.
Motivation: To reunite with his old friends.
Ideals: Philantrophist. Flaws: Ugly. Bonds: Job, Nature, Adventurer. Occupation: Butcher
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Small (3'2") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 25 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 15 (+2) | 18 (+4) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Sylvan, Abyssal, Infernal, Auran
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 10 pp. Deep green spinel (160 gp). Obsidian (10 gp). Red garnet (160 gp). 1 Minor magic item.
Aldous Remington, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man wears a blue tunic with violet highlights, and long green pants that bunch up around his shoes. His blonde hair is greying along the sides and has receded to reveal a widow's peak. He has several tiny emerald earrings on each ear.
Personality: He is extraordinarily eccentric. His job bores him to no end. He has decided to make it more interesting.
History: He was born blind and as such lacked many opportunities for work. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He now travels the world, in search of power and loot.
Motivation: Seeks redemption.
Flaws: Insane, Disease, PTSD. Bonds: Rich, Adventurer, Criminal record. Occupation: Junk Dealer
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'10") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 12 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 11 (+0) | 17 (+3) | 12 (+1) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Draconic, Auran, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +3
Possessions: 150 gp.
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