Chay Appleblossom, Male Halfling [Permalink]
Personal [hide]
Description: He wears a lot of dark rich colors, with gold accents. His blonde hair is cut short. He has several tiny amethyst earrings on each ear.
Personality: He acts crazy and hedonistic. Further he is a bit of a stoner and is frequently out of it.
History: He was born several months after his mother was called into army service. When Chay reached his early adolescence his Halfling mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He got away from his former life and has fallen to alcoholism.
Motivation: He uses money and sex appeal to get what he needs.
Flaws: Hedonist, Addict. Bonds: Attractive, Rich, Military. Occupation: Dyer
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Small (3'4") Halfling, Neutral Good (CR 14)
Armor Class 15
Hit Points 80 (14d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 16 (+3) | 14 (+2) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Halfling, Draconic, Ignan
Attacks Melee +5 / 4d6+0, Ranged +9 / 4d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 |
Possessions: 1000 gp. Malachite (14 gp). Alexandrite (400 gp). Iolite (20 gp). Eye agate (14 gp). Malachite (14 gp). Fire opal (500 gp). Peridot (20 gp). Chalcedony (20 gp). Lapis lazuli (14 gp). Golden yellow topaz (400 gp). Silver pearl (50 gp). Onyx (20 gp). Citrine (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Druuk Ramsey, Male Half-Orc [Permalink]
Personal [hide]
Description: He likes to wear yellow tank tops with black pants. He carries with him a set of spears on his belt, each one with a aquamarine on the hilt. He has wavy golden hair. He has hazel eyes.
Personality: He is very quiet and rarely speaks above a whisper. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: A powerful necromancer made him what he is. Druuk abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He desires power and/or immortality; and he's looking for his big break
Ideals: Fighting. Flaws: Shy. Bonds: Adventurer, Mentor. Occupation: Guard
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'9") Half-Orc, True Neutral (CR 5)
Armor Class 12
Hit Points 16 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 13 (+1) | 8 (-1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 100 gp.
Lûgdash Harrington, Male Half-Orc [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His brown hair is matted, messy, and big. He wears crescent spectacles with a black brim.
Personality: Calm and collected, he is a well trained Interpreter. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was born several months after his mother was called into army service. He has chosen to use the inheritance that was left to him frivolously. He has set out to sabotage the competition.
Motivation: Wants to open a new tavern.
Flaws: Ugly, Antagonistic. Bonds: Rich, Job, Military. Occupation: Interpreter
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'9") Half-Orc, Lawful Neutral (CR 7)
Armor Class 13
Hit Points 47 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 9 (-1) | 10 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
Possessions: 700 gp. Pink pearl (100 gp). Rock crystal (30 gp). 1 Minor magic item. 1 Minor magic item.
Rimple Garrick, Male Gnome [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He is dressed in a clean pastel cloak covering his clean studded leather. He sports a flattop hair cut. His ears are large.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Born in the west to a Animal Trainer, Rimple learned a great deal about his father's area of expertise. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has worked as a Animal Trainer like his father before him.
Motivation: Further expansion of business; and his religion dominates his actions
Flaws: Ugly, Antagonistic. Bonds: Adventurer, Job, Religious. Occupation: Animal Trainer
Voice: Shortens vowels
Attributes [hide]
Small (3'8") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 25 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 12 (+1) | 10 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. 1 Minor magic item.
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