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NPC Generator

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Advanced [show]


Miles Rothenel, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he dresses like a well dressed Sailor does. With a patchy silver beard and wild silver hair. He is very pretty but has cold, dead eyes.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. Miles enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born in the north, but his parents moved at a very young age to the east. While he appears to be a normal Half-Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He then took over the family business and is one of the better Sailor for hire.

Motivation: Balancing his hectic life and new Sailor responsibilities is difficult; and sabotage a competitor

Flaws: Hedonist, Insane. Bonds: Job, Attractive, Immigrant. Occupation: Sailor

Voice: Uses lots of figures of speech

Attributes [hide]

Miles Rothenel, Male Half-Elf Bard 1
Medium (4'10") Half-Elf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)10 (+0) 14 (+2)13 (+1)
Skills Religion +2, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 4000 cp. Malachite (12 gp).


Social Check DCs


Ahrim Sanity, Male Tiefling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a black collared shirt and green pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. His silver hair is matted, messy, and big. His eyes are white and catlike.

Personality: He is irascible and easily irritated. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born in the east, but his parents moved at a very young age to the north. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Immigrant. Occupation: Interpreter

Voice: Uses lots of figures of speech

Attributes [hide]

Ahrim Sanity, Male Tiefling Sorcerer 8
Medium (5'3") Tiefling, Chaotic Evil (CR 8)
Armor Class 10
Hit Points 41 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)16 (+3) 16 (+3)15 (+2)
Skills Intimidation +5, Investigation +6
Senses Passive Perception 13
Languages Common, Goblin, Orc, Sylvan
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146665300

Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Three Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is very fat, and wears many layers of old clothing at all times. His brown fur is heavily combed to the left. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: Three speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He never wears the same outfit twice, unless he absolutely has to.

History: Three was born in the south. At a young age he loved to build and create. Three was born on a far southern mountains where he grew up under the tutelage of his father, an expert Masseuse. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable, Artistic, Persistence. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Masseuse

Voice: Speaks with lips pursed

Attributes [hide]

Three Candle, Male Tabaxi Warrior 4
Medium (5'1") Tabaxi, Chaotic Good (CR 4)
Armor Class 11
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)10 (+0) 16 (+3)15 (+2)
Skills Religion +2, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 100 gp.


Social Check DCs


Frug Pilwicken, Male Gnome [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has a red handlebar mustache and slicked back red hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is a bit of a xeno-phobe, disliking non-Gnomes.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. Before the accident, he was one of the most outspoken anti-Gnomish activists. He was mortally wounded, saved by a kind and fast-acting Gnomish doctor. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He wants to get laid; and he is compelled to act according to his religious beliefs

Ideals: Philantrophist. Flaws: Racist, Shy. Bonds: Attractive, Religious, Has a crush. Occupation: Carter

Voice: Pirate accent

Attributes [hide]

Frug Pilwicken, Male Gnome Cleric 4
Small (3'3") Gnome, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 27 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 14 (+2)14 (+2) 10 (+0)13 (+1)
Skills Insight +2, Persuasion +3
Senses Passive Perception 10
Languages Common, Gnome, Elven, Abyssal
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 600 gp. 1 Simple lock. 1 Masterwork Artisan’s tools. 1 Silver holy symbol.


Social Check DCs

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